Site Stats:

9924 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Arakyd Industries X3-13 tactical infiltration pod

Arakyd Industries X3-13 tactical infiltration pod
Mungo Baobab

Mungo Baobab
Scourge Spider-droid

Scourge Spider-droid
Rotating Launch Frame

Rotating Launch Frame

RPGGamer.org View Update



15/February/2019 Posted by Freddy

Top Five: RPGs on the Commodore 64

        Hello and Welcome to this episode of RPGGamer Top 5s, and this time as part of a series on the top RPG's on each system, we're going to be doing the top five RPG's on the Commodore 64.
        Commonly referred to as the C64 or CBM 64, it was released in 1982 by Commodore Business Machines, it has 64 kilobytes of RAM, hence the name, powered by a MOS Technology 6510 running at 1.023 MHZ in the US, or 0.985 MHZ in the UK, the differing television frequencies required for NTSC or PAL accounting for the difference.
        But the processor wasn't what made the C64, it was the custom chips. With a VIC2 graphics chip capable of 320 x 200 pixel resolution in 16 colours with 8 hardware sprites, the C64 excelled at moving things around the screen for action games. The sound chip is the almighty SID 6581 chip, with three channels, which was far beyond anything else available at the time being capable of some amazing tunes when used by a skilled composer.
        The C64 rapidly became the biggest selling computer of all time, with an estimated 17 million units sold. This is an enormous number for a computer, seeing as the number 2 on the list is the Commodore Amiga at 6 million units.
The range of games available for the system is absolutely vast, with around 10,000 commercially released titles, so we're really only going to scratch the surface of what was available, and really this is just a selection of those that I personally played.






Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
5
4
1
5
8



Page designed in Notepad, logo and buttons done in Personal Paint on the Amiga.
Images stolen from various web page I`ve now forgotten where (Copyright however will reside with the artists.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB