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Section of Site: Vehicles D20Belongs to Faction: IndependentSubtype: RepulsorliftEra: ImperialCanon: No




Vetricon Jack-knife APC

Vetricon Enterprises was founded by a small group of combat engineers from
Hammer's Slammers. They retired from the mercenary buisness with Colonel
Hammer's blessings and some monetary aid from their contacts in the
fledgeling New Republic. Hammer's Slammers had seen a serious problem
during the war, in getting their hands on serviceable equipment and so
the engineers intended to make the corporation for the purpose of supplying
the Slammers. Once they got rolling thoguh they became a full fledged
corporation selling to whoever pays, but giving the Slammers top priorities
in all things.

The Jack-Knife APC serves as the main groundside troop transport for
Hammer's Slammers. It is a fast and very manvuerable craft with solid
armour all around it. It has shallow sloped walls on the outside and a
single turret sticking out of the front left corner with a tribarrel
repeater sticking out of it. Pannels on the sides and back of the APC
drop down on hidden hinges to become quick ramps for the troops to
charge down without being crowded into one spot tog et out. This was
done to allow them tog et out quickly, and to prevent a signle repeating
emplacement from tearing them up ebfore they even got off the APC. The
Jack-Knife has practicly the same crew compliment as a Riole-class tank.
It has a pilot, a gunner who sits in the turret for the repeater, and a
captain. The 'captain' is also in the role of com expert, he controls
the communications equipment and monitors the video-feeds from the
troops' helmets. The APC can hold a squad of troops and a commander in
it's bay, and can disgorge them in a few seconds and be on the move again.

Craft: Vetricon Enterprises Jack-Knife-class APC
Class: Speeder [Ground]
Size: Garguantuan (10.1 m long)
Passangers: 9
Cargo Capacity: 250 kg
Speed: 70 m
Max Velocity: 200 km/h
Cost: 54,000 (new)
Crew: 2 (Skilled +4)
Initiative: +0 (-4 size, +4 crew)
Maneuver: +0 (-4 size, +4 crew)
Defense: 11* (-4 size, +5 armor)
Shield Points: 0
Hull Points: 45 (DR 5)
*Provides full cover to crew and passangers.
Weapons:
  Tri-barrel Repeating Blaster
    Fire Arc: Turret
    Attack Bonus: +1 (-4 size, +2 crew, +3 fire control)
    Damage: 4d8
    Range Increments: 80 m


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