Site Stats:

9852 Stats in 31 Categories

Search Stats:

Latest Youtube Video:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
RPG Hints
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Resistance B-wing Starfighter

Resistance B-wing Starfighter
Nurchi (Human Junk Dealer)

Nurchi (Human Junk Dealer)
Shivan Mara Class Fighter

Shivan Mara Class Fighter
Kaiburr crystal

Kaiburr crystal

Section of Site: Equipment D20Belongs to Faction: Subtype: ARMOUREra: New RepublicCanon: No

Otacon Industries Military Stealth Suit

Otacon Industries was contracted by the Empire to create a
suit, a soilder could wear that would keep him invisible. Otacon
Industries had been experimenting in a liquid that would change the
object clear or at least a light shadowy green. They were unsure if
it would work or affect a human. The Empire then brought fourth a
near dead soldier code named "Grey Fox." Grey Fox was barely alive.
He only sustained his existance by a group of machines that left
his blaster ridden body intact. Otacon Industries deceided to
build the experimental armor around him, add legs and give him a
special helmet. They injected him and the armor with the liquid.
They more or less fused the to people together much like the known
Darth Vader. Altho this was amuch more recent and improvement over
the older Vader model. Grey Fox was givin a super eye outside the
helmet that boosted his perception. He whole body became one with the
suit. He was experimentaly used on test operations. He preformed
excellently. The suit gave him near invisibility, super senses,
great agility and movement and a strength unmatched by any normal
human. Thw downside was that he lost his personal side, all free
thought and imagination since he was fused with the machine. His
mind signals a computer which injects his body and suit with the
experimental liquid and makes him near invisible. After a few missions
he was equiped with a new sword that could cut throgh nearly every-
thing. He was greatly pleased with this. He then preformed a few
more operations. The sword gave him a sense of his old self. His
orginal mind took over the suit and he relized the slave he became.
He broke free, took anew arm blaster that was going to be equiped
on him and then killed most of the Imperial guards and Otacon
Industries personel. He disapered without a trace. The plans were
hidden away and another prototype was not considered. Grey Fox
now roams the galaxy...

Model: Otacon Industries Military Stealth Suit Mark I
Type: Light (Experimental Military Power/Stealthsuit and Armor)
Cost: N/A (estimated cost: 250,000)
DR: 5
Max Dex Bonus: +6
Armor Check Penalty: -1
Speed: 10 (10 m), 6 (6 m)
Weight: 10 kg

Equipped With:

- Armored Suit: Wearer can not remove the armor, Can only remove a
face plate and right Arm. Right Arm gives an extra +4 to to climb
and jump when equipped.

- Super Power Legs +5 to climb and jump

- Modified Macrobinocular Cyclops Eye

- Subspace Radio (750 kilometer range)

- Stealth Mode (To initiate the stealth mode the wearer must
activate the liquid and have it injected into his body. The
liquid battles the wears immune system causing 2d6 damage. If
the damage is beaten by the wearer's Fort roll, he succesfully
becomes near invisible.) Requires a Difficult Spot or Search
roll to detect wearer while invisible. Wearer gets 48 hours of
liquid for invisiblility. +6 to users Move Silently and Hide rolls.

- Super Charge Blaster Rifle
Cost: NFS
Damage: 2d6 - 8d6
Critical: 19 - 20
Range Increment: 53 m
Weight: 6 kg
Stun Damage/Fort Save: -
Type: Energy
Size: Medium
Group: Blaster Rifles

Note: The right arm rifle charges up 12 points
every turn, therefore requiring 4 turns for full effect
(can not shoot weapon while in stealth mode).

- Ninja Stealth Super Katana
Cost: NFS
Damage: 5d10
Critical: 20
Range Increment: -
Weight: 1 kg
Stun Damage/Fort Save: -
Type: Slashing/Piercing
Size: Medium
Group: Simple

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Jim Holm,Set Anu-bith, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.