Site Stats:

7145 Stats in 30 Categories

Search Stats:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
RPG Hints
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Arakyd Industries Viper Probe droid

Arakyd Industries Viper Probe droid

Ahsoka Tano (as of The Clone Wars)

Ahsoka Tano (as of The Clone Wars)



A highly addictive narcotic derived, by crystal extraction, from elacca
drug (the residue produced from burning the blood-grained elacca wood of
Ecaz). The drug is either taken in capsule form or dissolved in wine, and
produces a feeling of "timeless ecstacy," of separation from all pain and
trouble. Accentuating this overpowering sense of well-being is the "semuta
music" -- rhythmic, atonal vibrations composed to affect the sympathetic
nervous system -- that accompanies the drug experience. Most often a single
dose suffices to cause severe physiological addiction. Addicts are prone
to fits of depression between doses, and are incapacitated when under the
effect of the drug.

Model: Semuta Drug
Type: Music Activated Drug
Availability: 3, X
Cost: 250 (per dose)
Game Effects:
Produces an altered state of conciousness best described as 'timeless ecstasy'. The user's
metabolsim and other bodily fucntions slow to a crawl and their mind is placed on an altered
state of conciousness where time holds little meaning and they are in an almost sexual state
of bliss. The drug's effects are only tirggered by the correct types of, Semuta, music. Effects
last 5D minutes.

After each dose roll 3Dxnumber of times the user has taken the durg versus the user's willpower.
If the user loses, they become addicted and cannot go more than three days without a 'fix'.

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney,Set Anu-Bith, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.