Site Stats:

10196 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Eye of Sion

Eye of Sion
Shaeeah Lawquane (Hybrid Human/Twilek Child)

Shaeeah Lawquane (Hybrid Human/Twilek Child)
Kulbart Zamoon (Centran Rebel Pilot)

Kulbart Zamoon (Centran Rebel Pilot)
Corellian Engineering Corporation S-250 Chela-class starfighter

Corellian Engineering Corporation S-250 Chela-class starfighter

Section of Site: Starships D6Belongs to Faction: Subtype: EQUIPMENTEra: ImperialCanon: No




Hellfire Incindiary Missiles

Arakyd's less popular missile for planetary bombing missions. Usually
carried aboard Imperial Scimitar assault bombers to be dropped in mass
quantities at a time. The missiles will drop down in free-fall for 2-3
seconds while it's guidance system afixes on the designated target and
then fires it's powerful thruster.

The warhead actually will imbed itself in the ground partly before
detonating. This way if it is dropped on a bunker it will try to get
through into the interior of the bunker for maximum effect. The missiles
blast is unparalelled in sheer force in terms of surface missiles. They
disentegrate everything in their blast radius with an overwhelming blast
of heat.

Model: Arakyd CM-650 HellFire Incindiary Missile
Type: Air-to-surface Incindiary warhead
Scale: Walker
Cost: 5,900 credits
Fire Control: 3D
Range: 340/1.2/2.4 km
Blast Radius: 45 meters
Damage: 4D (penetration); 7D(warhead)
Game Notes: Can be used in replacement of standard Concussion misiles.
            For every concussion missile the craft can carry it can carry
            3 Hellfires.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
7
9
1
1
0



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.