J-Wing Starfighter
The J-Wing Starfighter was designed by a small time company, AJW Engineering,
which was based out of the Corporate Sector. That was until, it was literally
destroyed by a much larger competitor, MetaCorp. A few of the prototype
fighters were already in the hands of the Rebellion at the time of of AJW's
destruction leaving it in the hands of the Rebel Alliance. However, the
Rebel Alliance High Command chose not to mass produce the J-Wing because it
was too slow to combat the Empire's TIE fighters. Instead they chose to sell
the designs to another company, DurranCorp. The money they received for the
J-Wing's design went toward a new gunship which, consequently, was destroyed
in combat only weeks later.
The J-Wing itself is an odd design. The main body appears to have once been
the main body of the famed X-Wing Starfighter. However, there is a concussion
missile hardpoint on the nose of the ship which houses six concussion missiles.
The main distinctive trait of the J-Wing is its single sliding wing which
can act as a weapons platform. Both of the J-Wing's laser cannons are mounted
on the wing (which is usually mounted on the port side of the ship, but can
be reversed with modification). During combat, the wing is extended out to
give the pilot a better firing arc. When entering an atmosphere, the J-Wing
retracts the wing (the other end of the wing will come out of the other side)
to give the craft enough lift to fly efficiently.
Craft: AJW Engineering's T-983 J-Wing Starfighter
Type: Space superiory starfighter
Scale: Starfighter
Length: 14 meters
Skill: Starfighter piloting: J-Wing
Crew: 2
Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D+2, starship
shields 3D
Cargo Capacity: 220 kilograms
Consumables: 3 weeks
Cost: 160,000 credits (new)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 350; 1,000 kmh
Hull: 3D+1
Shields: 1D+2
Sensors:
Passive: 30/0D
Scan: 60/1D
Search: 85/2D
Focus: 4/4D
Weapons:
2 Laser Cannons
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D+2
Space Range: 1-4/15/27
Atmosphere Range: 100-400/1.5/2.7 km
Damage: 4D (5D fire linked)
Concussion Missile Launcher
Fire Arc: Front
Skill: Missle Weapons
Ammo: 6
Fire Control: 3D+2
Space Range: 1/3/7
Atmosphere Range: 100-500/1/5 km
Damage: 9D
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