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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: StarfighterEra: ImperialCanon: No




Dark Avenger Attack Fighter

After the great success of the tt109-a, and predecessor models, Designers at
Galamar Yards came to the realization that pirate activities were tough to
respond to. After the destruction of the Alliance victory at Endor, Galamar
came under attack by pirate forces. The old Jet Scream fighters were fast,
but could not respond to attacks quick enough. So in a daring feat of
technology, the Galamar decided to use the old idea of Micro-jumping in a
system, and make a small hyperdrive that can only take a ship within a
system in minutes. What would ussually take hours to reach in a system,
would take only minutes or less. Since the design, and creation of the Dark
Avenger fighter, pirate attacks have reached an all time low. The in system
nav computer allows the pilot to make a navigation/Astrogation roll for the
micro-jump at a bonus of +2D.

Craft: Galamara Drives GV-14 Dark Avenger
Type: Medium intercept/attack fighter
Scale: Starfighter
Length: 11.4 meters
Crew: 1
Cargo Capacity: 20 kilograms
Consumables: 3 days
Cost: 160,000 (new)
Availability: R, 3, X
Nav Computer: Yes
Hyperdrive Multiplier: None
Microjump-Drive Multiplier: x2 (see below)
Maneuverability: 2D+1
Space: 8
Atmosphere: 350; 1,000 kmh
Hull: 2D+2
Shields: 1D
Sensors
        Passive: 20/1D+1
        Scan: 36/1D+2
        Search: 50/2D+1
        Focus: 4/2D+2
Weapons:
2 Quad Blaster cannons
        Fire Arc: Front
        Skill: Starship gunnery
        Fire Control: 2D
        Space Range: 2-4/10/20
        Atmosphere Range: 200-400/1/2 km
        Damage: 4D+2
Heavy Ion Cannon
        Fire Arc: Front/top/rear
        Skill: Starship gunnery
        Fire Control: 3D
        Space Range: 2-5/15/30
        Atmosphere Range: 200-500/1.5/3 km
        Damage: 4D

Microjump Drive

Type: Short range in system hyperdrive system
Design: Galamar drives Mark I Micro-drive system.
Cost: 15,000 credits
Basic Design Speed: x5, (Military version): x2
Game Notes: A micro-drive is designed to move a ship within a system in
            minutes instead of hours, or days. To calculate the time it
            would take to microjump in a system do the following.

Take the number of hours it would take to reach the destination, and
turn it into minutes, then multiply that by the multplier of the drive
Example: Gellick the Smuggler wants to reach Coruscant, he has arrived
at a standard jump point three days away.  He uses the micro-drive, and
makes the jump.
72 hours to arrive standard= 360 minutes to jump there, so 6 hours.

Although it will still take time to arrive there, Gellick will get there
a lot faster then anybody else will.


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