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Section of Site: Vehicles D20Belongs to Faction: Old RepublicSubtype: RepulsorliftEra: ImperialCanon: No




Feleini-Arat Atmospheric Fighter Carrier

The Clone Wars brought about new revelations in technology which inspired
a great evolution of war machines to be created. One of the more
successful weapons of war brought to the galactic battle fields was a
joint venture by Arakyd (widely known for its droid designs) and a
somewhat established military speeder company known as Feleini-Arat
RepulsorMotors. The atmospheric fighter carriers (AFC) as it was known
would prove to be an efficiently deadly weapon in planetary maneuvers.

The AFC was extremely expensive, incorporating the most up to date
technology of the day. It was originally intended to carry four
sentient-piloted combat airspeeders safely into a combat zone but the
designers found they could carry twice that number in compact automated
fighters instead.

Equipped with powerful shield generators designed to deflect even the
most  powerful ground-based fire the AFC represents an impressive foe on
the battle field. While not armed, the AFC does carry eight Arakyd droid
interceptors which can either operate on their own or be controlled from
within the carrier itself. However, for security reasons, each droid
fighter is programmed to self-destruct if its link to the command ship is
severed, to prevent the fighter from falling into enemy hands.

Typically AFCs are positioned above a battle on the surface to provide
ground forces with adequate air support. They have been deployed in large
numbers during a number of major conflicts in which they proved to be the
deciding factor in the outcome. The droid interceptors effectively lay
down an unrelenting attack upon any and all enemy aircraft, ground
vehicles and troops.

The main downfall of the AFC is its sheer size. At nearly 79 meters in
length it is perhaps one of the largest repulsorlift vehicles to ever be
sent into combat. Its size makes it extremely difficult to transport from
planet to planet as most starships are physically unable to store the
immense machines. Due to this, the AFC was never as common of a sight
across the galaxy as the Republic wanted it to be.

Craft: Feleini-Arat RepulsorMotors AFC
Class: Speeder [Air]
Size: Colossal (78.6 m long)
Passangers: 8 Arakyd Droid Interceptors (see below)
Cargo Capacity: 1 ton
Maximum Altitude: 250 m
Speed: 55 m
Max Velocity: 160 km/h
Cost: Not available for sale
Crew: 4 (Skilled +4)
Initiative: -4 (-8 size, +4 crew)
Maneuver: -4 (-8 size, +4 crew)
Defense: 12* (-8 size, +10 armor)
Shield Points: 80 (DR 15)
Hull Points: 80 (DR 15)
*Provides full cover to crew and passanger.

Arakyd Droid Interceptor

Arakyd's droid interceptor was originally designed solely for use in the Republic's AFC combat vehicles. However, with their effectiveness when deployed on the battle field, Arakyd quickly decided to begin marketing them by themselves.

The droid itself is compact and streamlined for increased speed as well as maneuverability. Its main drive is not the repulsorlift generators but a pair of small and powerful ion engines designed specifically for it, boosting the droid up to six hundred kilometers per hour.

The droid is armed with a pair of fire-linked blaster cannons primarily intended for use against troops and light combat vehicles such as airspeeders and speeder bikes. Arakyd also incorporated a small deflector shield generator, a concept popular among the war droids used by the Trade Federation.

Craft: Arakyd Mark I Automated Combat Interceptor
Class: Airspeeder
Size: Large (5.2 meters long)
Maximum Altitude: 50 km
Cost: Not available for sale
Atmospheric Speed: 600 km/h (11 squares/action)
Crew: None (droid brain expert +8)
Initiative: +7 (-1 size, +8 crew)
Maneuver: +7 (-1 size, +8 crew)
Defense: 14 (-1 size, +5 armor)
Shield Points: 10 (DR 5)
Hull Points: 20 (DR 5)
Weapons:
  2 Blaster Cannons (fire-linked)
    Fire Arc: Front
    Attack Bonus: +7 (-1 size, +4 crew, +4 fire control)
    Damage: 5d8
    Range Increments: 300 meters


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