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Section of Site: Starships D6Belongs to Faction: Babylon 5 Narn RegimeSubtype: CapitalEra: ImperialCanon: Crossover




Narn Heavy Cruiser

Craft: Narn Regime Heavy Cruiser
Type: Battle cruiser
Scale: Capital
Length: 450 meters
Skill: Capital ship piloting: Narn Cruiser
Crew: 200, gunners: 28, skeleton: 50/+15
Crew Skill: Astrogation 4D, capital ship gunnery 5D, capital ship
            piloting 5D, capital ship shields 4D+1, sensors 4D
Cargo Capacity: 1,000 metric tons
Consumables: 6 years
Hyperdrive Multiplier: x1
Nav Computer: Yes
Manuverability: 1D
Space: 5
Hull: 4D+2
Sensors:
        Passive: 50/1D
        Scan: 100/3D
        Search: 200/4D
        Focus: 6/4D+2
Weapons:
Heavy Turbolaser Cannon
        Fire Arc: Turret
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 7D
2 Heavy Particle Cannons (fire-linked)
        Fire Arc: Front
        Crew: 5
        Skill: Starship gunnery
        Fire Rate: 1/3
        Fire Control: 4D
        Space Range: 1-5/20/40
        Atmosphere Range: 2-10/40/80 km
        Damage: 8D

Starfighter Complement: 1 squadron (usually Narn fighters)


Comments made about this Article!



04/Jun/2024 22:30:15 Posted by mini-what

the space and atmosphere ranges are reversed in my opinion
the EA mostly used Plasma based weapons to attack enemy targets - basically the accelerated by-product of the fusion reactors
Human engineering tennet - KIS - keep it simple ( 09720)


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