Craft: Mobquet Stormfire-Class Gunship
Type: Armored Aerospace Gunship
Scale: Speeder
Length: 8 meters
Skill: Repulsorlift Operations
Crew: 1
Passengers: 6 Troops
Cargo Capacity: 500 kilograms
Cover: Full
Altitude Range: Ground-250 km
Cost: 45,000
Move: 900; 2,600 kmh
Maneuverability: 4D
Body Strength: 8D
Shields: 2D
Sensors:
Passive: 6 km/1D
Scan: 9 km/1D+1
Search: 12 km/2D
Focus: 400 meters/2D+1
Weapons:
1 Heavy Rotary Blaster Cannon
Scale: Speeder
Fire Arc: Front
Fire Rate: 20
Crew: Pilot
Skill: Vehicle Blasters
Fire Control: 6D For Fire Suppression or 3D For Sustained Fire
Range: 40-1.2/6/32 km
Blast Radius: 10 meters
Damage: 8D For A Single Blaster Bolt (14D For Sustained Fire)
4 Medium Concussion Rocket Pods
Scale: Walker
Fire Arc: Front
Fire Rate: 1 At A Time, 6 Rocket Salvos, or 36 Rocket Barrages
Crew: Pilot
Fire Control: 4D For 1, 6D For 6, 8D For 36, or 10D For All 144
Range: 40-1.2/6/32 km
Blast Radius: 20 meters (60 meters for 6, 120 meters for 36, 240 meters for all
144)
Damage: 7D (10D for 6, 14D for 36, 18D for all 144)
Ammunition: 36 Each (144 total)
Capsule: The Mobquet Stormfire-Class Gunship is the latest combat speeder offering to come out of Corporate Sector Authority space. Built and distributed by Mobquet, a
subsidiary corporation of TaggeCo, the Stormfire is a deadly addition to any combat force. With a hardened ceramic-durasteel composite hull averaging 8 centimeters thick and a
top of the line Class 2 shield generator the Stormfire can handle immense amounts of punishment before losing structural integrity. The Stormfire is practically built around
it's main cannon, a Golan Arms LaserStorm-7 multi-barrel blaster cannon that can maintain an immense rate of fire and lay down a withering barrage of energy bolts for strafing runs or
sustained bombardment whilst hovering. The Stormfire's secondary weapon system is arguably more devastating than it's main system. This secondary system mounts 4
concussion rocket pods on the short stub wings extending from the sides of the Stormfire. Each rocket pod carries 36 powerful concussion rockets in six rows of six rockets which
can be fired in one of four modes. In the first mode the rockets fire one at a time, launching with each pull of the trigger. The second mode ripple fires six rockets with a quarter second
delay between each missile so that all six rockets have been launched in 1.5 seconds. The third mode fires four six-rocket volleys at once, one volley from each rocket pod. The fourth,
final, and most devastating attack is a mass firing of all 144 rockets with a single pull of the trigger. This launches all 144 rockets in opposite-side ripple fire formations with the six rockets
of the first row firing top-to-bottom while the rockets of the second row fire bottom-to-top and so on. This veritable shower of concussion rockets blankets an area of nearly half a
kilometer in diameter and is frequently used to shatter large infantry or light assault vehicle formations. The Stormfire has a fully pressurized and environmentally sealed cabin that
holds air enough for up to a full week outside a breathable atmosphere. While this is rarely necessary given the nature of the Stormfire's mission profile, it does allow the
Stormfire a high level of flexibility when it is called upon for other roles. With the ability to carry six extra beings in addition to the pilot this sturdy craft is a favorite among small
special operations units around the galaxy. It's high speed, heavy armor and armaments, and excellent speed make it perfect for insertion and extraction of small commando teams and the
reasonable price tag makes it attractive to just about anyone who needs a small, fast, and deadly air-borne attack craft.
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