Site Stats:

9850 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
The Nova Prince

The Nova Prince
Chav Tea

Chav Tea
RD-3 (New Republic Astromech Droid)

RD-3 (New Republic Astromech Droid)
Xanwan (Human Businessman)

Xanwan (Human Businessman)

Section of Site: Starships D6Belongs to Faction: Galactic EmpireSubtype: CapitalEra: ImperialCanon: EU




Dominator-class Star Destroyer
Class: KDY Dominator-class Star Destroyer
Type: Interdictor star destroyer
Scale: Capital
Length: 1,600 Meters
Skill: Capital Ship Piloting: Star Destroyer
Crew: 34,810, gunners: 275; skeleton: 5,000 (+20)
Passengers: 5,000 troops
Crew Skill: Astrogation 5D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
Consumables: 4 Years
Cargo Capacity: 18,000 Tons
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer: Yes
Space: 6
Maneuverability: 1D
Hull: 6D+1
Shields: 2D
Sensors:
            Passive: 50/1D
            Scan: 100/3D
            Search: 200/4D
            Focus: 6/4D+2

Fighters: 3 squadrons
Transports: 3 Lambda-class shuttles

Weapons:

40 Turbolaser Batteries
Fire Arcs: 16 front, 12 left, 12 right
Crew: 1 (20), 2 (20)
Fire Control: 4D
Space Range: 3-15/36/75
Damage: 5D
40 Ion Cannons
Fire Arcs: 10 front, 10 left, 10 right, 10 aft
Crew: 1 (10), 2 (20), 4 (10)
Fire Control: 2D+2
Space Range: 1-10/25/50
Damage: 3D
4 Gravity Well Projectors
Crew: 12 per projector
Fire Control: 6D
Space Range: 1-5/75/150 Space Units
Damage: Blocks hyperspace travel
8 Tractor Beam Projects
Fire Arcs: 4 forward, 2 left, 2 right
Crew: 1 (2), 4 (2), 6 (4)
Fire Control: 4D
Space Range: 1-5/15/30
Damage: 6D

Description: After the Clone Wars ended, the Imperial Navy phased out the use of pulse mass generators and gravity mines as a means of hyperspace interdiction for starship-mounted gravity well projectors. While the former provide more versatile tactical options during traditional naval engagements, the Fleet found itself tasked more and more with police actions and hunting pirates. To this end, advances in gravity well generator technology reduced their size to the point of fitting multiple units on ships-of-the-line smaller than large cruisers.

Sienar’s Immobilizer Interdictor Frigate was the first warship adopted by the Empire to meet its new needs for hyperspace interdiction. However, design flaws became apparent once it entered regular service. Woefully under-armed, any serious interdiction duties required the Immobilizer to be paired with a more powerful warship, losing much of the strategic significance of having a gravity well generator equipped combat ship.

The Dominator-class Star Destroyer was Kuat Drive Yard’s answer to this market opportunity. The Dominator Star Destroyer combined the Immobilizer’s interdiction capabilities with much of the firepower of the Imperator. While the gravity well generators left the Dominator with weakened defenses compared to its parent design, the interdictor destroyers still proved well-equipped for the interdiction and picket duties it was assigned.

The Dominator quickly became the principle interdiction vessel in the Core and Colonies region and was a common sight in the Imperial Fleet. By the Battle of Hoth, Kuat Drive Yards produced one Dominator Star Destroyer for every 15 Imperators.



Comments made about this Article!



12/Sep/2023 20:10:08 Posted by Inquisitor1138

Interesting writeup!
I'll likely be using it as the basis for a modified variant used as someone's command ship.
For 20+ yrs, i've been using Imperial Entanglements' stats, which i am revising & expanding for my Space: 7 Imperial fleet;

Dominator Star Destroyer
Craft: Kuat Drive Yards' Dominator-class Star Destroyer
Type: Interdiction Star Destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 28,781, gunners: 202, skeleton: 3,000/+10
Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
Passengers: 9,700 (troops)
Cargo Capacity: 30,000 metric tons
Consumables: 4 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 2D
Space: 5
Hull: 7D
Shields: 4D
Sensors:
--Passive: 50/1D
--Scan: 100/3D
--Search: 200/4D
--Focus: 6/4D+2
Weapons:
__24 Heavy Turbolaser Cannons
___Fire Arc: 10 front, 7 left, 7 right
___Crew: 2
___Skill: Capital ship gunnery
___Fire Control: 1D
___Space Range: 3-15/35/75
___Atmosphere Range: 6-30/70/150 km
___Damage: 10D
__25 Turbolaser Batteries
___Fire Arc: 10 front, 5 left, 5 right, 5 back
___Crew: 2
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 3-15/36/75
___Atmosphere Range: 6-30/72/150 km
___Damage: 6D
__20 Ion Cannons
___Fire Arc: 10 front, 5 left, 5 right
___Crew: 1 (10), 2 (10)
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 1-10/25/50
___Atmosphere Range: 2-20/50/100 km
___Damage: 4D
__10 Tractor Beam Projectors
___Fire Arc: 6 front, 2 left, 2 right
___Crew: 1 (2), 4 (2), 10 (6)
___Skill: Capital ship gunnery
___Fire Control: 4D
___Space Range: 1-5/15/30
___Atmosphere Range: 2-10/30/60 km
___Damage: 6D+2
__4 Gravity Well Projectors
___Fire Arc: Turret
___Crew: 1
___Skill: Capital ship gunnery
___Fire Control: 7D+2
___Space Range: 1-5/75/150
___Damage: Blocks hyperspace travel
Starfighter Complement: 3 squadrons
Ground Force: None
Source: Imperial Entanglements gaming group, web database


Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
1
0
3
7
6



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Weston, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.