Site Stats:

10196 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Lord Anarcis (Zabrak Sith)

Lord Anarcis (Zabrak Sith)
Prime Minister Almec (Mandalorian Politician)

Prime Minister Almec (Mandalorian Politician)
Nho-Apakk (Ewok Warrior)

Nho-Apakk (Ewok Warrior)
Ensign Chad Hilse (Human Alderaanian Trooper)

Ensign Chad Hilse (Human Alderaanian Trooper)

Section of Site: Characters D6Belongs to Faction: Subtype: Non-Player CharacterEra: LegacyCanon: No




The Mistryl Shadow Guards were an elite group of all-female Human mercenaries, sent from their home planet of Emberlene to earn money in support of the devastated communities of their world. The Shadow Guards history was a long and tragic one, full of deception, greed, anger, and destruction, beginning long ago, with the loss of Emberlene.

Three years before its destruction, Emberlene used its might and wealth to conquer its neighbors. They subjugated dozens of worlds in their sector, plundering their wealth, and destroyed anything of value that they couldn't take with them.

The remaining planets in the sector decided that they could not stand idly by and wait for the armies of Emberlene to crush them underfoot. Pooling their resources, the governments of these worlds hired a mercenary army to fight for them. The mercenaries struck hard and fast, devastating Emberlene's forces and reducing the planet's superstructure to rubble. Ensuing firestorms and air strikes against populated areas effectively ended the Emberlene threat, reducing its people to abject poverty.

In the years after their destruction and partial reconstruction, the Eleven Elders decided to create a lie from this disaster. From a young age, the citizens of Emberlene were taught that many years ago, while the Galactic Empire was still young and early resistance had not been crushed, Emperor Palpatine ordered the destruction of Emberlene as an example to all. Emberlene had been a rich planet, full of splendor and beauty, and had made it apparent that they were ruled by no one but themselves. Fearing the planet's growing power and prestige, the Emperor sent his forces to destroy Emberlene as an example to those who thought they could escape the rule of the Empire. This lie was created to instill a sense of loyalty and pride in the people of Emberlene, as well as a false sense of duty amongst the Mistryl.

Since then, the Mistryl hired themselves out as mercenaries, to earn enough money to support the millions of refugees left after the planet's destruction, and loathing the Empire's role in the disaster.

At some point, Loruna Scathe left the Shadow Guard and formed a rival organization, the Azure Cabal, that competed with Mistryl Shadow Guard for contracts.
Shadow Guards were sometimes employed by the Smugglers' Alliance and in 11 ABY, two of them helped the Alliance to take control of the Spice Mines of Kessel.

Dex: 3D
            Blaster: 5D+1
            Melee Parry: 5D
            Brawling Parry: 5D
            Dodge: 6D
            Grenade: 5D
            Melee Combat: 6D
Know: 2D
            Alien Species: 5D+1
            Bureaucracy: 5D
            Cultures: 6D+1
            Intimidation: 6D+2
            Languages: 5D+2
            Planetary Systems: 5D
            Streetwise: 6D
            Survival: 6D+2
            Value: 6D
            Willpower: 7D+1

Mech: 2D
            Repulsorlift Operation: 4D
            Astrogation: 6D+1
            Communications: 5D+2
            Space Transports: 6D
            Starship Gunnery: 6D
            Starship Shields: 5D+1
            Sensors: 5D
            Star Fighter Piloting: 5D
Perc: 3D
            Con: 5D
            Forgery: 5D
            Hide: 6D
            Persuasion: 4D
            Sneak: 5D
Str: 3D
            Brawling: 5D
            Climbing/Jumping: 4D
            Stamina: 5D+2
Tech: 2D
            Computer Programming/Repair: 5D
            Demolitions: 4D
            Security: 5D

Equipment: Hold-out Blaster Pistol 3D+1
Vibroblade STR+1D
Shock whip 5D
Zenji needles 3D


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
1
5
5
0
3



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Jason Dickerson, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.