Type: Wookiee-Buster AstroMech Armour
Dodge 6D*, Brawling Parry 8D*, Melee Weapons 7D*, Melee Parry 7D*
Tactics (Anti-Wookiee) 4D*
Astrogation 5D, Space Transports 3D, Starfighter Piloting 3D
Brawling 8D*, Lifting 8D*
Computer Programming/Repair4D, Starfighter Repair 5D*
Humanoid Body (2 Arms, 2 Legs)
Extendable 0.3 metre long video sensor (360o rotation)
Video display screen
Small (20cm. by 8 cm.) internal "cargo" area
Pneumatic Rams (can be used to make 5 punch attacks against 1 target as fists rapidly punch)
Armour Plating (+1D to resist all damage except called shots to the head)
Size: 3.5 metres
Game Notes:The stats given above are for an R2 AstroMech using the Armour, however other AstroMech's can use it as easily, replace the above stats with their own, except those marked with a *, which are the enhanced attributes and skills provided by the Armour.
Description: "Let the Wookiee win!" they said, "tear your arms out" they said. "Well" thought Foolius the Verpine Tech, what if we didn't let those hairy bulles win, "What if we used technology against them?", and so the Wookiee Buster AstroMech Armour was born.
Creating an armoured suit utilising a droid socket from a Starfighter, Foolius created a battle suit for any AstroMech. When inserted into the droid socket, the AstroMech connects to the Armours processors, which allow the AstroMech to control the body of the Armour as if it were it's own, adding combat senses and allowing it to dodge and utilise it's now massive strength in Combat for Brawling and Melee Combat, and providing tactical advice in combating Wookiees.
Foolius spent much of his fortune building the Wookiee-Buster AstroMech Armour, but his racism was known, and most sensible Wookiees avoided his presence anyway.