Site Stats:

9077 Stats in 31 Categories

Search Stats:

Latest Youtube Video:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
RPG Hints
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Densin Clord (Human Starport Worker)

Densin Clord (Human Starport Worker)
Jai Kell

Jai Kell
Kuat Drive Yards Praetor Mark II-class battlecruiser

Kuat Drive Yards Praetor Mark II-class battlecruiser
Lotho Minor Fire-breather Refuse incinerator droid

Lotho Minor Fire-breather Refuse incinerator droid

Section of Site: Races D6Belongs to Faction: Subtype: Player Character RacesEra: ImperialCanon: No


Zapoots are small and relatively annoying creatures that inhabit nearly
every inhabitable planet in the Palvar Sector and surrounding areas. They
can be found in most lower class areas of almost every major city,
frequenting bars and common scum hangouts.

No one knows for sure what planet they originated from and most speculate
that their homeworld was destroyed by the Old Republic for the common good
of the galaxy.

Zapoots are implanted with an internal bomb at birth that monitors their
heartbeat and usually detonates once the heart has stopped beating. For this
reason alone, those who know something about Zapoots, will go to great
lengths to either avoid them or to simply control themselves and not give
into their annoying nature and beat the living tar out of them.

The PDF has been known to hire small groups of Zapoots for minor raids on
everything from criminals to Republic to Imperail outposts as even in death
the Zapoots cause massive amounts of damage.

Attribute Dice: 12D
DEXTERITY:        2D/4D+1
KNOWLEDGE:        1D/2D
MECHANICAL:        1D/3D
PERCEPTION:        2D/5D+1
STRENGTH:        1D/1D+2
TECHNICAL:        2D/3D+2

Special Skills:
Dexterity: Quick punch: To compensate for their lack of muscle, Zapoots use
this technique to punch opponents quickly. Their Sting Gloves, boxing gloves
with barbed wire wrapped around them, are the driving force behind this, and
cause moderate damage.

Special Abilities:
Internal Bomb: Zapoots have an explosive implanted in them at birth. When a
Zapoot is killed, the explosive (which monitors their heartbeat) explodes,
inflicting 6D+2 damage in an 8 meter radius.

Story Factors:
Annoying: Zapoots are incredibly annoying, and this is unfortunate, because
many adventurers want to rip these little SOBs' heads off (and are normally
blown up as a result).

Move: 10/11
Size: 2'8" - 3'11"

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Pete Haas, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.