Site Stats:

9932 Stats in 31 Categories

Search Stats:

Latest Youtube Video:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
Star Wars Recipes
RPG Hints
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Muscle droid

Muscle droid
Talzin (Dathomirian Witch)

Talzin (Dathomirian Witch)
Zzzanmxl (Zanibar Mercenary)

Zzzanmxl (Zanibar Mercenary)
Terec (Kotabi Jedi Knight)

Terec (Kotabi Jedi Knight)

Section of Site: Starships D6Belongs to Faction: Old RepublicSubtype: CapitalEra: Old RepublicCanon: No

The Guargantua

Implementing massive battleships designed to terrify an enemy into submission
through sheer size wasn't a concept that the Empire invented, the Republic had
tried it more than once.

The first such vessel of this magnitude was the Guargantua, flagship of the Old
Republic's fleet for several decades. For its size, it was not armed heavily or
gifted with the ability to carry endless numbers of starfighters. The Guargantua
was simply an impressive sight to behold.

Like the Empire's Super Star Destroyers (which were still more than a thousand
years away), it was able to win conflicts without firing a single shot. No ship
or planet dared to challenge the Republic flagship. That is, until a group of
small pirate cruisers and frigates decided they wouldn't run. The Guargantua
came out victories, nonetheless, but took a great deal of damage in during the
skirmish. Rumors spread through the fringe and the hype surrounding the vessel's
size soon died down, it was no longer that impressive.

The Guargantuan, unforunately, would go down in history not as a majestic ship
of war, but as one of the worst space disasters in the history of the Republic.
For reasons unknown, a rapid and catastrophic power failure rendered the ship
crippled in space and adrift in deep space along the Corellian Trade Route. All
hands were lost and all bodies were found at their battle stations. The computers
had been wiped and no record as to what happened were ever found. The ship itself
was had no visible external damage, but evidence of intense small arms fire was
found throughout the interior.

Publically the Republic released a statement saying that the Guargantua was victim
to a generator malfunction which destroyed the vessel. However, the truth is that
the vessel was either boarded by an unknown group (as only the bodies of the ship's
crew was found on board) or there was an attempted mutiny gone horribly wrong.
Internal damage to the ship's reactor and life support systems proved too costly
to repair, so the ship was retrofitted with a series of cheap solid-fuel engines
to propell it into the nearest star, insuring that the public would never find out
the true fate of the Guargantua.

Introduced: 1,600 years prior to the Battle of Yavin

Craft: Rendili StarDrive's Guargantuan-class Star Cruiser
Type: Fleet command vessel
Scale: Capital
Length: 5,920 meters
Skill: Capital ship piloting: Guagantuan command ship
Crew: 63,614; gunners: 448; Skeleton: 6,620/+15
Crew Skill: Astrogation 4D, capital ship gunnery 4D, capital ship piloting 4D
            capital ship shields 4D, sensors 4D
Passengers: 14,150 (troops)
Cargo Capacity: 60,750 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x4
Hyperdrive Backup: x24
Nav Computer: Yes
Maneuverability: 0D
Space: 2
Hull: 7D+1
Shields: 2D+2
        Passive: 30/0D
        Scan: 55/1D+1
        Search: 120/2D
        Focus: 3/3D+2
90 Turbolaser Cannons
        Fire Arc: 15 front, 35 right, 35 left, 5 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 2D+1
        Space Range: 3-5/7/10
        Atmosphere Range: 3-5/7/10 km
        Damage: 3D
30 Quad Pulse Cannons
        Fire Arc: 7 front, 10 left, 10 right, 3 back
        Crew: 1
        Skill: Capital ship gunnery
        Scale: Starfighter
        Fire Control: 2D
        Space Range: 1-5/10/17
        Atmosphere Range: 100-500/1/1.7 km
        Damage: 5D
30 Concussion Missile Launchers
        Fire Arc: 8 front, 10 left, 10 right, 2 back
        Crew: 4
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 2-5/10/15
        Atmosphere Range: 200-500/1/1.5 km
        Damage: 6D
14 Tractor Beam Projectors
        Fire Arc: 4 front, 4 left, 4 right, 2 back
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 1-5/15/30
        Atmosphere Range: 1-5/15/30 km
        Damage: 4D+2

Starship Complement:
        36 starfighters
        12 shuttles/light transports
        30 dropships

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.