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Section of Site: Starships D6Belongs to Faction: Galactic EmpireSubtype: CapitalEra: ImperialCanon: No




Banshee Victory II Star Destroyer

The Banshee, a development of the KDY/Sienar Siren Pacification
cruiser was proposed not long after the completion of the first
Siren prototype and it's successfull use at the Invasion of Desstrix.
Though Imperial fleet command saw it as too expensive to manufacture
in any substantial numbers as so was not put into production... by
the fleet... an unknown high-ranking officer in the IDB (Imperial
Destabilisation Branch) did see the Banshee blueholos and saw it's
potential in IDB operations and particularly as an IDB mobile base.
Thus the IBD commissioned KDY to refit a single Rendili Stardrives
Victory II to Banshee specifications...

The Banshee is fitted with a large ventral turret containing an
improved, more powerfull version of the Siren's terror-inducing
Hurlothrumbic Generator.

Craft: KDY/Rendili StarDrive's Banshee-class Victory II
Type: Banshee-class terror cruiser
Scale: Capital
Length: 800 meters
Crew: 5,900, gunners: 222; skeleton: 2150/+10
Passengers: 200 (troops), 250 (IDB agents)
Cargo Capacity: 3,000 metric tons
Consumables: 4 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 4D+2
Shields: 3D
Sensors:
        Passive: 40/1D
        Scan: 70/2D
        Search: 150/3D
        Focus: 3D+2
Weapons:
10 Turbolaser Cannons
        Fire Arc: 5 left, 5 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 1D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 7D
20 Double Turbolaser Cannons
        Fire Arc: 5 front, 5 left, 5 right, 5 rear
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 5D
6 Ion Cannons
        Fire Arc: 3 left, 3 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100
        Damage: 4D
3 Tractor Beam Projectors
        Fire Arc: 1 front, 1 left, 1 right
        Crew: 2(1), 4(1), 10(1)
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 6D
Hurlothrumbic Generator
        Fire Arc: Ventral turret
        Crew: 50
        Scale: Death Star
        Skill: Battlestation gunnery
        Fire Control: 2D
        Space Range: 2(low orbit)/5(high orbit)/7
        Damage: +25/+20/+15
        Game Notes: The 'Damage' ratings for the generator are the
        increases in difficulty anyone subjected to the generator
        suffers to ALL their actions due the Hurlothrumbic waves
        (only 'life' is effected, not droids for example).


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