Liberator Troop Carrier
The Liberator-Class Troop Carrier was developed to be used to storm
planets. It carries 9000+ Mark 9 one-man drop pods. Each pod is carried
in a launch tube, unmanned, until one hour before drop. Then each soldier
assigned to a pod gets in, shuts the hatch and prepares for launch. Once
the Liberator is in place, it deploys every pod. Each pod has their own
drop zone, but they are all in the same general area. After every pod is
deployed, the Liberator pulls out to the back of the line.
Craft: Sienar Fleet Systems Liberator-class Troop Carrier
Type: Heavy Troop Carrier
Scale: Capital
Length: 1,000 meters
Crew: 4,000
Crew Skill: Capital Ship Piloting 5D, Capital Ship Gunnery 4D+2, Capital
Ship Shields 4D+2, Starfighter Gunnery 4D+2
Cargo Capacity: 3,000 metric tons
Consumables: 4 months
Passengers: 200 (troops)
Cost: 6.5 million credits
Availability: 2, R or X
Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Maneuverability: 1D
Space: 3
Atmosphere: Not capable of atmospheric flight
Hull: 2D+2
Shields: 1D+2
Sensors:
Passive: 50/1D
Scan: 75/2D
Search: 100/3D
Focus: 4/4D
Weapons:
10 Quad Laser Cannons
Fire Arc: 4 front, 2 left, 2 right, 2 back
Scale: Starfighter
Skill: Starfighter Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5km
Damage: 5D
15 Turbolaser Cannons
Fire Arc: 5 front, 5 left, 5 right
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-3/15/30
Atmosphere Range: 100-300/1.5/3km
Damage: 4D
10 Ion Cannons
Fire Arc: 4 front, 3 left, 3 right
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5
Damage: 3D
4 Tractor Beam Projectors
Fire Arc: 2 front, 1 left, 1 right
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-3/10/18
Atmosphere: 100-300/1/1.8km
Damage: 5D
Starfighter Complement:
12 Starfighters
4 Tie/gs
4 Tie/rc
4 Tie/fc
Ground/Air Complement:
10,000 Stormtroopers
9,000 Mark 9 1-man Drop Pods
20 Heavy 50-man Drop Ships
100 Heavy 100-man Jump Ships
2 AT-ATs
4 AT-STs
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