Site Stats:

8889 Stats in 30 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Commerce Guild Diamond-class cruiser

Commerce Guild Diamond-class cruiser
CryonCorp EnhanceScan General-Purpose Scanner

CryonCorp EnhanceScan General-Purpose Scanner
Incom/Subpro Z-95pl Headhunter

Incom/Subpro Z-95pl Headhunter
J-Quille (Whipid Hunter)

J-Quille (Whipid Hunter)

Section of Site: Races D6Belongs to Faction: Subtype: Player Character RacesEra: ImperialCanon: Yes




Name: Saurin
Designation: Sentient
Classification: Reptile
Skin color: Yellow, brown, green, purple
Eye color: Black
Distinctions: Trandoshan ancestry
Homeworld: Durkteel
Attribute Dice: 12D

DEXTERITY 2D/4D+1
KNOWLEDGE 1D+1/3D+2
MECHANICAL 1D+1/3D+2
PERCEPTION 1D+2/4D
STRENGTH 2D+1/4D+2
TECHNICAL 1D+2/3D+2

Special Abilities:
         Bite: Does STR+1D damage.

Move: 10/12

Description: The Saurin were a Trandoshan subspecies who hailed from the planet Durkteel, in the Kastolar sector of the Kashyyyk Region. Reptilian like the mainline Trandoshans of Trandosha, the Saurin shared knobby, scaly skin; broad, flat noses; wide, gaping mouths; and sharp, jagged teeth with their cousins. In contrast, however, the Saurin had five-fingered hands instead of the Trandoshans' three digits (plus opposable thumb).

Durkteel was a member of the Galactic Republic and a supporter of the Refugee Relief Movement during the Separatist Crisis. Saurin spacers made their way to many worlds, and members of the species found work as thugs, combat trainers, bodyguards, and droid merchants. Other Saurin joined the Alliance to Restore the Republic in its war with the Galactic Empire.

Biology and appearance
The Saurin or Saurins were a subspecies of the Trandoshans and, as such, were sentient humanoid reptiles. They had much in common with both their cousins and with other reptilian species, such as the Barabels. Saurin had scaly skin that came of shades of brown, green, purple, and yellow. Five-fingered hands were the primary feature to set them apart from mainline Trandoshans; some Saurin had human-like hands, while others had clawed, reptilian hands like those of a Trandoshan. The typical Saurin had scaly, three-toed feet. They ranged in build from fairly short and thin to tall and muscular. The subspecies was divided into two sexes.

The typical Saurin had an elongated skull characterized by three spiky crests running down its length, one in the center and two on the sides. Smaller knobby patterns covered other portions of the head. Thick, bony ridges surrounded their dark, bulbous eyes. The snout sported a flat, stubby nose with two cavernous nostrils above a broad, gaping pink mouth brimming with sharp teeth. Their features were flexible, allowing a Saurin to smile and express emotion.

Society and culture
Saurin were not known for their senses of humor. Nevertheless, the most stoic members of the species could be amused by a joke from a gifted humorist like the Bimm smuggler Rycar Ryjerd. Saurin names were composed of three elements: a first name, such as Gauron, Hrchek, or Sai'torr, and a two-word surname, such as Kal Fas and Nas Tal.

Members of the species were capable of using standard-level technology, including the piloting of starfighters and transports, and some Saurin became familiar with the technical specifications of such craft. Saurin tended to wear clothing typical of other spacefaring cultures, although some members of the subspecies chose to forego footwear.

History
Hrchek Kal Fas followed the droids C-3PO and R2-D2 out of Chalmun's Spaceport Cantina but lost them in the streets of Mos Eisley.

The Saurin shared a common ancestry with other Trandoshans. Nevertheless, they split off from their mainline cousins at some point in their genetic history. Physiological differences developed in the Saurin subspecies, included differently colored eyes and more digits on each hand.

The Saurin and mainline Trandoshans came to claim two different planets as their homeworlds: Trandosha, in the Kashyyyk system, for the standard Trandoshans, and Durkteel for the Saurin, a world situated a short distance from Trandosha along the Durkteel Loop hyperlane in the neighboring Kastolar sector. Sometime between 15,000 and 8000 BBY, Durkteel became part of the greater galaxy within the heavily explored region known as the Slice.

Durkteel eventually became a wealthy agriworld, and investments included the construction of an ever-increasing number of orbiting space stations. Saurin pioneers joined Borneck and Wookiee counterparts in the colonization of Yitabo, a world that lay at the junction of the Durkteel Loop and the Pabol Sleheyron. Yitabo eventually became a minor agriworld in its own right. Investors swelled Saurin coffers with billions of credits in agribusiness, and over time the Saurin became one of the three most powerful indigenous groups in the greater Kashyyyk Region, along with the Wookiees of Kashyyyk and the Bimms of Bimmisaari.

Durkteel did not avoid the influence of powerful neighbors beyond the region. By 5000 BBY, their world and the hyperlanes that connected it with the otherside had fallen into the control of the Hutts, making Durkteel part of Hutt Space. This influence had been broken by 4000 BBY, when the borders of Hutt Space retracted. Shortly thereafter, however, the Jedi Civil War erupted, and by 3959 BBY, Durkteel had fallen into a region of space controlled by Darth Revan as part of his Sith Empire, a situation that persisted until 3956 BBY. Hutt encroachment in the Kashyyyk Region brought Durkteel once more into the borders of Hutt Space by 1004 BBY, and again between 52 and 32 BBY.

Durkteel joined the Galactic Republic by 22 BBY. With the eruption of the Separatist Crisis that year, Durkteel sided with the Republic. The planet became a member of the Refugee Relief Movement, a group whose goal was to aid those fleeing conflict zones. The Saurin provided assistance to the relief movement in the form of skilled pilots who operated the transports carrying the refugees; at least one pilot, Rus Kal Kin, gained fame on his homeworld for his transport-flying missions during the crisis. Later that year, Durkteel joined nine other worlds to form the relief movement; members agreed to relax immigration laws and take in more refugees. Durkteel's population was 3.2 billion at this time.

Nevertheless, Durkteel's proximity to Hutt Space once again placed its Saurin population in Hutt Space. As the Clone Wars erupted, the Saurin found their world in Separatist Space as well. Hutt Space had once again retracted, leaving the Saurin outside its grasp, by 4 BBY. By 137 ABY, however, Durkteel and its population fell within the region of space controlled by Darth Krayt as part of his Sith Empire.

Saurin in the galaxy
Saurin had spread beyond their homeworld as early as 32 BBY. That year, a Saurin thug was working for the criminal Green Hair as part of the Raptors gang on the planet Coruscant. When the group confronted the Padawan Darsha Assant and the information broker Lorn Pavan, Assant used the Force to relieve the Saurin of his blaster, and Pavan stunned the gang member. Another member of the species patronized the Seko Cantina on Ryloth in 31 BBY. Years later, a Saurin was among those plagued by dianogas in Coruscant's Desrini District in 22 BBY. In 1 ABY, a Saurin was gambling at a casino in Cloud City on the planet Bespin where Lando Calrissian beat Barpotomous Drebble in a game of Sabacc.

Two Saurin were at the Mos Eisley Cantina on Tatooine in 0 BBY when Luke Skywalker and Obi-Wan Kenobi came to charter passage off the world. One of the Saurin was Hrchek Kal Fas, a droid trader always on the lookout for cheap droids for sale, even if they were only available on the "invisible market." Although he had come to the desert planet to investigate a possible business relationship with Tatooine's Jawas, he heard news of a reward for two stolen droids, supposedly "close companions" of an Imperial officer. He saw through this cover story, but when he witnessed C-3PO and R2-D2 wander into the cantina, he suspected they might be the droids in question. He tailed them out into the streets of Mos Eisley, but they were nowhere to be seen. The droid trader hired the tall Ranat Nevar Yalnal to do unskilled labor for him. Hrchek Kal Fas also retained the services of his cousin, Sai'torr Kal Fas. She was a savvy warrior and combat instructor who took on students she deemed to have the right potential.

Also in 0 BBY, a Saurin was present in the streets of Mos Eisley as the spy Garindan shadowed Luke Skywalker and Obi-Wan Kenobi on their way to Docking Bay 94. Later that year, a Saurin was captured on holofilm in the streets of Mos Eisley and broadcast as part of the Imperial program "Life on Tatooine."

During the Rebellion of the Alliance to Restore the Republic against the rule of the Galactic Empire, the famed transport pilot Rus Kal Kin proved himself as an ace starfighter pilot and a trusted member of the Alliance. Shortly after the Battle of Yavin, the Saurin was hand-picked by the Alderaanian Princess Leia Organa to serve in a top-secret X-wing squadron, its mission to clandestinely seek out a new base of operations for the Alliance while simultaneously rooting out an Imperial spy. Rus Kal Kin flew several missions with this Stealth Squadron, and once its mission had been completed, he stayed on as an inaugural member of the squadron's successor, Rogue Squadron.

Combat trainer Gauron Nas Tal also plied his trade on Tatooine. He worked for Jabba the Hutt as a combat instructor for the gangster's Gamorrean guards. The Saurin came to hate both his employment and his employer, and by 4 ABY, he was plotting to kill the Hutt. When the Jedi Luke Skywalker and one of Nas Tal's Gamorrean trainees fell into Jabba's rancor pit, the Saurin joined the other members of the Hutt's entourage in watching the battle below. The Gamorrean stood little chance against the rancor, although the Human managed to kill the beast. Gauron Nas Tal later accompanied Jabba on his sail barge the Khetanna. He died when the vessel exploded during the Battle of the Great Pit of Carkoon.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
4
5
6
4
9



Stats by FreddyB, Descriptive Text from WookieePedia.
Image copyright LucasArts.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.