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Type: Confederation Super Battle Droid
Dexterity: 3D
         Blaster 8D, Dodge 6D
Knowledge: 1D
Mechanical: 1D
Perception: 2D
         Search 5D
Strength: 3D
Technical: 1D

Equipped with:
         Humanoid Body (two arms, two legs, head)
         Two visual and two auditory sensors - human range
         Limited Intelligence Brain
         2 x Twin Heavy Blasters (Range 5-50/120/300, Damage 6D)
         Armoured Skin (+2D)

Move: 10
Size: 2 meters tall
Cost: 8,000 (used)

Description: When the Trade Federation ands the Banking Guilds joined together in alliance with the Genosians and Count Dooku, their combined technological skills and resources allowed them to build a better soldier than the Trade Federation Battle Droids that had been used in the Battle of Naboo. The Super Battle Droid was an extremely powerful combat droids, which combined advanced logic matrices with inbuilt weapons and rugged armour plating. These droids while not as dangerous as the Trade Federation Droideka's, filled a gap between those and the weaker Battle Droids, letting the Confederations forces become more flexible and adaptive, making them a true menace to the Old Republic.


Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is by Lucasfilm, copyright remains with them.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.



Comments made about this Article!



15/Jan/2009 15:48:25 Posted by forsakensoldier {129.72.142.5}

First of all, I am impressed with the depth and knowledge of your work here. This provides a great resource to us all.
That being said i must call into question the the high level of accuracy the B2 proposes to have. Moreover this version of the Super has skills at dodging not seen in the movies, where they just stood and took the barrage hoping their thick armor would hold up.

West End Games offered a system to compare wherein a 6D skilled character would be considered one of the best on the continent or some such reference.
This set of stats leaves us to believe that not only do the B2 never miss but they have...how do I put their defence in a professional phrase??? : MAD NINJA SKILLZ


02/Feb/2009 16:48:33 Posted by Freddy

Errr, in my defence, I would point out the B2 tends to not fire single shots, but several blasts at a time, which would incurr multiple action penalties, and drop both dodge and blaster skill, (I tended to think about 4 attacks and a dodge, dropping their skill to the far more managable 4D and 2D respectively).


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