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Name: Liberator Cruiser
Type: SoroSuub Liberator Cruiser / Starfighter Transport
Scale: Capital
Length: 800 Meters
Skill: Capital Ship Piloting: Liberator Cruiser
Crew: 1000; Gunners: 100, Skeleton Crew: 400/+15
Crew Skill: Astrogation 4D+1, Capital Ship Piloting 5D+2, Capital Ship Shields 4D+1, Capital Ship Gunnery 5D+2, Sensors 5D
Passengers: 3000 (Troops)
Cargo Capacity: 4000 Tons
Consumables: 2 Years
Cost: Not available for sale
Hyperdrive Multiplier: X1
Hyperdrive Backup: X10
Nav Computer: Yes
Maneuverability: 1D+1
Space: 5
Atmosphere: None
Hull: 6D
Shields: 4D
         Passive: 50/1D
         Scan: 100/2D
         Search: 200/3D
         Focus: 5/4D
Fighters: 72 Starfighters
Shuttles: 25 Shuttles
         30 Turbolaser Batteries
                 Scale: Capital
                 Fire Arc: 12 Front, 6 Back, 6 Left, 6 Right
                 Fire Control: 3D
                 Space: 3-15/36/75
                 Atmosphere: 6-30/72/150 Km
                 Damage: 5D
         25 Anti-Starfighter Batteries
                 Scale: Starfighter
                 Fire Arc: 10 Front, 5 Back, 5 Right, 5 Left
                 Fire Control: 2D
                 Space: 1-10/25/50
                 Atmosphere: 1-10/25/50 Km
                 Damage: 5D
         1 Tractor Beam Projectors
                 Scale: Capital
                 Fire Arc: 1 Front
                 Fire Control: 2D
                 Space: 1-5/15/30
                 Atmosphere: 2-10/30/60 km
                 Damage: 4D
         25 Tractor Beam Projectors
                 Scale: Starfighter
                 Fire Arc: 10 Front, 5 Left, 5 Right, 5 Back
                 Fire Control: 3D
                 Space: 1-2/5/15
                 Atmosphere: 1-2/15/20 km
                 Damage: 5D

Description: The Liberator Class Cruiser is a small capital ship which serves as a major starfighter transport platform for the Rebellion and New Republic. Capable of carrying 6 full squadrons and their support staff, and three full regiments of troops, the Liberator is a powerful and effective platform for launching assaults. However it is a weakly armed vessel, and although it can match any non-military vessel for speed and combat effectiveness, it is a poor match for Imperial Military vessels, requiring a number of defence craft to perform in fleet engagements. The Liberator Class was provided to the Rebellion by SoroSuub towards the end of the reign of Emperor Palpatine, and became one of the first custom built Rebel Starships, serving with distinction alongside the retrofitted Mon Calimari Cruisers and stolen Nebulon-B frigates, becoming a major boost to Rebel legitimacy as a power capable of challenging the Empire. Liberators continue to serve the New Republic and look set to last for a long time yet, even though new vessels of this class are no longer manufactured.

Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is by LucasArts, copyright resides with them.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.

Comments made about this Article!

27/Sep/2012 18:28:53 Posted by Daarkath {}

Very good your material!
The people of Brazil aproved!

28/Sep/2012 09:58:50 Posted by FreddyB {}

All of them :) Wow.
Seriously though, thanks, much appreciated.


07/Oct/2016 06:56:49 Posted by Sir Brainstorm {}

These stats reflect more the game's description (IMO):

Craft: SoroSuub Corporation Liberator class Cruiser
Type: Heavy cruiser/carrier
Scale: Capital
Length: 500 m ?
Crew: ? (skeleton: ? /+?), ? gunners
Crew Skills: Varies
Passengers: 3000 ~ (troops)
Cargo Capacity: ? mt
Consumables: 2 years ~
Cost: ? credits (new)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10 ~
Nav Computer: Yes
Maneuverability: 2D
Space: 6a ~
Hull: 5D+2 ~
Shields: 4D * ~
Sensors: ?
Passive: 50 / 1D
Scan: 100 / 2D
Search: 125 / 3D
Focus: 5 / 3D+2
Weapons: ~
26 Heavy Turbolaser Batteries ~
Fire Arc: 4 front, 1 front/left, 1 front/right, 8 left, 8 right, 4 back
Crew: 1-3
Fire Control: 3D+2
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 7D
18 Ion Cannons ~
Fire Arc: 4 front, 1 front/left, 1 front/right, 6 left, 6 right
Crew: 1-4
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 4D
5 Tractor Beam Projectors ~
Fire Arc: 1 front, 1 front/left, 1 front/right, 1 left, 1 right
Crew: 1-5
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D

N.B.: Has 1D of backup shields: when losing 1D of shields, an Easy skill roll brings 1D of backup for full strength. Has 6 squadrons of starfighters.

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