Site Stats:

7149 Stats in 30 Categories

Search Stats:

Social Media:

@_RPGGamer Main Menu
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Mailing List
Mailing List
RPG Hints
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        The Force
        Online Journal
        Adventurers Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Other Pages within
Incom/Subpro Z-95 Headhunter Type-X1A2

Incom/Subpro Z-95 Headhunter Type-X1A2
Prince Gil

Prince Gil
Galactech Frightful Missile Bike

Galactech Frightful Missile Bike
Corellian CC-9600 Frigate

Corellian CC-9600 Frigate

MetaCorp Jumptrooper Assault Armor

The Jumptrooper Assault Armor is a heavily modified version of the MetaCorp
Stormtrooper Armor. The two armor types almost look identical except for the
more 'reinforced' appeal. A noticable difference in the Jumptrooper armor
is the large repulsor pack and controlling exhaust ports on the upper back
of the armor. The Jump Packs are activated by a pressure sensitive plate on
the thumb of the left armor gauntlet and are steered by rotating the body. To
jump accurately, it takes months of training drills. The armor also uses
an advanced hydrolic system that predicts movement, ridding itself of the
dexterity penalty and increasing the movement rate.

Despite it's militaristic appearance, Jumptrooper Armor is widely sold to
Bounty hunting and Mercenary guilds, and is often found amongst pirate bands
and even rival corporations. Although illegal to be sold on the Imperial
market, to be in possession of one only requires the proper licenses. And
for customers with cash to spare, the armor can often be customized to their
liking due to it's modifiable nature as MetaCorp's stormtrooper armor element.
Afterall, User Friendlyness is MetaCorp's goal.

Model: MetaCorp Jumptrooper Assault Armor
Type: Full Body Fast-Attack Armor
Skill: Powersuit operation: Jumptrooper armor
Availability: 2 X
Cost: 8,500
Game Notes:
        Basic Armor: +1D energy, +2D physical (full body)
        Dual Jump Packs:
        Moderate difficulty to control, is able to 'jump' up to 50 metres
        vertically and 100 metres horizontally. If the difficulty is missed,
        then roll for scatter and every 2 below the difficulty, the user ends
        up going 1 meter in the direction of the scatter die.
        Sensory Equipment:
        Can track moving targets 100 metres away, moderate difficulty, it may
        be easier or harder depending on the location. +2D to all Sight/Sound
        Perception skills. Night Vision. +6 to Ranged weapons skills.
        Wrist Mini-Computer also acts as Comlink.
        Advanced Hydrolic and Servo Systems:
        +2D to Strength related skills (does NOT apply to resisting damage).
        +5 to move. +1D Dodge. No Dexterity Penalty. -1D to Sneak
        Retractable Wrist Power-Cutter: Melee Combat - STR+2D Damage (Max 7D)
        Climate Controlled Body Glove, Internal Life Support with 300 minutes
        worth of air.

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.

Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Brian Gavel,Set Anu-bith, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.