Corporate Alliance Combat Droids Classification: Neyrriar Automotronics CC-3 Security Droid Type: Corporate Alliance Security Droid Dexterity: 3D Blaster 7D, Dodge 5D, Melee Combat: Combat Claws 6D, Running 5D+2, Vehicle Blasters 4D Knowledge: 1D Tactics: Squads 4D+2 Mechanical: 2D Repulsorlift Operation 4D Perception: 2D Search 5D Strength: 4D Climb/Jump 6D Technical: 1D
Equipped with: Humanoid Body (two arms, two legs, head) Advanced visual sensor (enhanced spectral range [infrared to ultraviolet]) - +1D search Standard auditory sensors – human range 2 x double-repeating blasters (Range 5-25/50/150, Damage 6D) 2 x reinforced Combat Claws (Diff: Easy, Damage Str+2D+2) Advanced wireless communication system (automatically networks with other CC-3’s) - coordinate actions without a need for Command roll Reinforced, armored exoskeleton (+2D to resist damage) Move: 12 Size: 2.13 meters tall Cost: 15,000 credits (new)
Capsule: The CC-3 is the Corporate Alliance’s equivalent to the Trade Federation’s Battle Droid. The Security Droid is a far more advanced combatant than the B-1, and consequently the Corporate Alliance cannot deploy it in vast multitudes for financial reasons. Luckily for the Alliance, this has proven unnecessary, as the highly intelligent war droid is quite capable of taking on and overwhelming average ground troops. With an exceedingly durable chassis, a fast ground speed, repeating blasters, and deadly flesh-filleting combat claws, even veteran combatants have broken and run at the charge of CC-3s. Neyrriar Automotronics, a Koorivan droid manufacturer, was in the process of bringing suit against Baktoid Combat Automata when the Clone Wars broke out. They argued (correctly) that the B2 super battle droid’s design contained at least 16 distinct cases of BCA infringing on Neyrriar’s CC-3 patents, specifically in the design of the armor and chassis of the B2. The formation of the Confederacy of Independent Systems and the eruption of galactic warfare quickly made this issue moot.
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