Site Stats:

10200 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Mrid

Mrid
Minbari Federation

Minbari Federation "Sharlin" Class War Cruiser
Corporal Kensaric

Corporal Kensaric
M460 Automatic Grenade Launcher (M460 AGL)

M460 Automatic Grenade Launcher (M460 AGL)

Section of Site: Starships D20Belongs to Faction: Galactic EmpireSubtype: StarfighterEra: ImperialCanon: No




TIE Interceptor Mark 4

The Yuuzhang Vong invasion route bypassed Bastion, but left the Empire
feeling incredibly insecure. To complement the new "Resurgence" class
Star Destroyers, a new generation of fighters was needed. All were
based on the venerable TIE line.  Sienar was quite relieved when they
got the orders because it indicated to the leadership of Santhe/Sienar
Technologies that All of these new TIEs were factory equipped with
"flicker mode" lasers and "grab-proof" sheilds. They had somewhere to
run to if things go too hot in the New Republic.

The TIE Interceptor Mk.4 is probably the last version of the this
starfighter that will ever be produced. Increased speed was added
to the Mk.3, and the Mk.4 adds a new Defender-derived solar wings
that carry microthrusters to increase maneuverability.

Craft: Sienar Fleet Systems TIE Interceptor Mk.4
Class: Starfighter
Size: Diminutive (9.8 m long)
Hyperdrive: None
Passangers: None
Cargo Capacity: 75 kg
Consumables: 2 days
Cost: Not available for sale
Maximum Speed In Space: Ramming (11 squares/action)
Atmospheric Speed: 1,300 km/h (22 squares/action)
Crew: 1 (Very Skilled +6)
Initiative: +10 (+4 size, +6 crew)
Maneuver: +10 (+4 size, +6 crew)
Defense: 24 (+4 size, +10 armor)
Shield Points: 60 (DR 5)
Hull Points: 90 (DR 5)
Weapons:
  Four Laser Cannons (fire-linked)
    Fire Arc: Front
    Attack Bonus: +10 (+4 size, +3 crew, +3 fire control)
    Damage: 6d10x2
    Range Modifiers: PB/S +0, M/L n/a


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
7
3
4
5



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Matthew Kubinec,OverLord, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.