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Section of Site: Vehicles D6Belongs to Faction: IndependentSubtype: WalkersEra: ImperialCanon: No




Metal Gear Nuclear Assault Walker

First of the MGS, or Metal Gear Solid, line the Metal Gear is a fierce
weapon of destruction. The metal-gear are single trooper walkers which
carry short range arsenal and pack a payload of various kinds of nuclear
warheads. the Metal Gear is the prototype with it's six short-range trinity
fusion warheads and 40mm chaingun. The craft is actualy more like a mech
than a walker and has strong manipulators, which while not very dexterous,
are quite powerful. The metal gear brand of mech-walkers have the ability
to go through where regular walkers and repulsor vehicles can not, because
of special magnetic graplers in their feet, making them an incredible
comodity in harsh terain. Because of the Metal Gear's success more of the
MGS series are being designed.

Craft: RanCorp MGS-M "Metal Gear" Walker
Type: Nuclear Assault walker
Scale: Walker
Skill: Walker operation: Metal Gear
Crew: 1
cost: 100,000
Cargo Capacity: 4 kilograms
Cover: Full
Move: 10 ; 30 kmh
Body Strength: 4D
Strength: 5D
Weapons:
Trinity Nuclear Warhead Launcher (6 carried)
        Fire Arc: Ballistic
        Scale: capital
        Fire Control:1D
        skill: missile weapons: nuclear launcher ( -2d penalty without specialization)
        Range: 180/290/450 km
        Blast Radius (in km): 2-4/6-9/11
        Damage: 6D/5D/4D+2
40mm ChainGun
        Fire Arc: Front
        Crew: 1
        Scale: Walker
        Skill: Vehicle Firearms
        Ammo: 500
        Fire Control: 2D
        FireRate: 50
        Range: 50-500/1.5/2.5 km
        Damage: 5D
        Game Notes: Each 'shot' is really a burst of 4 so if one shot hits all
        the other shots in the burst hit as well, doing damage each.


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