Actor: Kevin Kline
DOB: 24/10/1947
Character Type: White Hat
Life Points: 34
Drama Points: 20
Attributes (15) = 15
Strength 3
Dexterity 3 (1 Level Part of Watcher Quality)
Constitution 3
Intelligence 4 (1 Level Part of Nerd Quality)
Perception 2
Willpower 3 (1 Level Part of Nerd Quality)
Dexterity 3 (1 Level Part of Watcher Quality)
Constitution 3
Intelligence 4 (1 Level Part of Nerd Quality)
Perception 2
Willpower 3 (1 Level Part of Nerd Quality)
Qualities (10 + 10 from Drawbacks) = 20
Attractive +1 (1)
Ex-Watcher (5)
Nerd (3)
Occult Library (Impressive) (3)
Psychic Visions (1)
Supernatural Senses (Fortune Telling) (5)
Supernatural Senses (Insight) (5)
Ex-Watcher (5)
Nerd (3)
Occult Library (Impressive) (3)
Psychic Visions (1)
Supernatural Senses (Fortune Telling) (5)
Supernatural Senses (Insight) (5)
Drawbacks (10) = 10
Adversary (Vampires & Demons) (5)
Clown (1)
Misfit (2)
Obligation (Major) (2)
Clown (1)
Misfit (2)
Obligation (Major) (2)
Skills (15) = 15
Background on Dr. John Dee the Ex-Watcher
Acrobatics: 2
|
Knowledge: 5+2
|
Art: 0
|
Kung Fu: 3
|
Computers: 0
|
Languages: 5
|
Crime: 0
|
Mr. Fix-It: 1
|
Doctor: 3
|
Notice: 2
|
Driving: 2
|
Occultism: 5
|
Getting Medieval: 3+2
|
Science: 1
|
Gun Fu: 0
|
Sports: 0
|
Influence: 2
|
Wild Card: 0
|
Maneuvers | Bonus | Base Damage | Notes |
Crossbow Pistol |
8 |
10 |
Slash/stab |
(Through the Heart) |
5 |
10 |
x5 vs. vamps |
Dodge |
8 |
None |
Defense Action |
Grapple | 8 | None | Resisted by Dodge |
Jump Kick |
3 |
12 |
Bash |
Kick |
5 |
8 |
Bash |
Parry |
8 |
None |
Defense Action |
Punch |
6 |
6 |
Bash |
Stake |
8 |
6 |
Slash/stab |
(Through the Heart) |
5 |
6 |
x5 vs. vamps |
Sword |
8 |
12 |
Slash/stab |
(Decapitation) |
4 |
12 |
x5 Damage |
Thrown Stake |
7 |
4 |
Slash/stab |
(Through the Heart) |
5 |
4 |
x5 vs. vamps |
John Dee can trace his ancestry back to the days of Sir Walter Raleigh and
Francis Drake. His family has served the Watchers Council for centuries. His
family have made available their increasing abilities to help find the new
Slayer or the Potentials.
Since the dawn of man the vampires have walked among us killing, feeding. The
only one with the strength and skill to stop their heinous evil is the Slayer.
Trained by the Watcher, one Slayer dies, and the next is chosen.
Quote: “The Earth is
definitely doomed.”
Roleplaying Dr. John Dee the Ex-Watcher
Reborn again you stand ready to take your position as Watcher. You have
been a Slayer’s Watcher many times over in your lifetimes. You are steeped in
the traditions of the Watchers, but also an outsider to the Council. You want to take an active part in the
hunt for the supernatural instead of being a mere observer. While committed to
training and preparing the Slayer, you are also a lot more likely than other
Watchers to go out on patrols.
Given your new approach on the war against the supernatural, you are
becoming more aggressive and dedicated. You think nothing of patrolling with
your Slayer, and using all who join your battles to their utmost (and perhaps
beyond) capacity. No doubt that’s going to get you and them in trouble
someday.