Actor: Margo Harshman
DOB: 4/3/1986
Character Type: Champion
Life Points: 53
Drama Points: 10
Attributes (20 + 3 from Drawbacks) = 23
Strength 3
Dexterity 4
Constitution 4
Intelligence 3
Perception 4
Willpower 5
Dexterity 4
Constitution 4
Intelligence 3
Perception 4
Willpower 5
Qualities (20 + 7 from Drawbacks) = 27
Attractive +4 (4)
Hard to Kill 5 (5)
Pyrokinesis 6 (18)
Hard to Kill 5 (5)
Pyrokinesis 6 (18)
Drawbacks (10) = 10
Adversary (Incidental) (2)
Covetous (Mild Lechery) (Part of Screwed-up Adolescent Drawback)
Emotional Problem (Anger and Resentment) (Part of Screwed-up Adolescent Drawback)
Screwed-up Adolescent (4)
Uncontrollable Power (5)
Covetous (Mild Lechery) (Part of Screwed-up Adolescent Drawback)
Emotional Problem (Anger and Resentment) (Part of Screwed-up Adolescent Drawback)
Screwed-up Adolescent (4)
Uncontrollable Power (5)
Skills (30) = 30
Background on the Pyro Girl
Acrobatics: 3
|
Knowledge: 4
|
Art: 0
|
Kung Fu: 5
|
Computers: 1
|
Languages: 0
|
Crime: 1
|
Mr. Fix-It: 2
|
Doctor: 0
|
Notice: 2
|
Driving: 0
|
Occultism: 4
|
Getting Medieval: 3
|
Science: 2
|
Gun Fu: 0
|
Sports: 0
|
Influence: 3
|
Wild Card: 0
|
Maneuvers | Bonus | Base Damage | Notes |
Aiming |
7 |
None |
Adds Success Level to Shooting Roll (see
p109) |
Big Knife |
6 |
21 |
Slash/stab |
(Decapitation) |
4 |
21 |
x5 Damage |
Bow Shot | 6 | 20 | Slash/stab; Ranged Attack Modifiers Apply (see p115) |
(Through the Heart) | 2 | 20 | x5 vs. vamps |
Dodge |
13 |
None |
Defense Action |
Grapple |
15 |
None |
Resisted by Dodge |
Jump Kick |
8 |
27 |
Bash |
Kick | 12 | 18 | Bash |
Parry | 10 | None | Defense Action |
Parry Ranged | 8 | None | Defense Action |
Punch |
10 |
16 |
Bash |
Spin Kick |
11 |
20 |
Bash |
Stake |
9 |
16 |
Slash/stab |
(Through the Heart) |
6 |
16 |
x5 vs. vamps |
Margo is the daughter of two
students who entered into experiments for a government agency in the 70s. The
experiment was shrouded in suspicion and mystery, and seemed to be related to
psychic abilities. The two were married and had a daughter Margo, who has the
ability to start fires by merely thinking about it. Naturally, the government
takes a great interest in Margo.
Now, though, Margo has decided to master her powers.
Quote: “It’s nothing but showy
gypsy stuff.”
Roleplaying the Pyro Girl
Dani has always been a strong
individual. In her first encounter, she had the courage to speak against and
defy Quentin Travers in order to proclaim her pride in her Heritage. She was at
first untrusting of anyone outside of her tribe, but she learned to make new
friends and gained much experience and humility when she was one of the leaders
of a Watchers Council commando team. She showed her conviction when she refused
to follow Nigel and has proven her worth as a force for the side of the good,
going on to help build her own team and to work as an undercover agent after her
disassociation with the Watchers. She may have quit the team, but her spirit and
dedication never left.