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Section of Site: Weapons D6Belongs to Faction: Subtype: ARTILLERY EMPLACEMENTSEra: ImperialCanon: No




Feydrakin EchoDefense Anti-Armor Cannon

The EchoDefense series weapons were created by the Feydrakin alliance
in the deep core. The alliance is a coalition of systems with all
variety of alien races living on them. They banded together against
the onsalught of the anti-alien prejudice of the empire. Even human
worlds in the area joined the alliance and through their combined
efforts they repelled the empire. One of the reasons for this was
the EchoDefense series weapons.

They use highly concentrated and very powerful sonic waves. They
overlap aproximately 200 harmonics over each other in a single wave
and send them out in bursts where the waves are packed icnredibly
close together. With a powerful energy source and transmision system
it can release this energy in a cone of sonic energy capoable of large
destruction. Things caught within the blast of an EchoDefense weapon
literaly shake themselves apart.

The ED-75 was designed actuay after the ED-280 as it was easierto work
from a large version down in the case of the EchoDefense series weapons.
This weapon is much smaller than the ED-280 although it is still rather
large.

When Imperials assaulted an alliance world, some of their forces made
it through the anti-air batteries. However, they encountered a line of
ED-75's. When the ED-75's were fired, even AT-AT's shook themselves
apart or took severe damage and people everywhere expldoed in a gory mess.

The ED-75 is mounted on a traversing and swiveling mount which can be
loaded onto a specilzied flatbed speeder for deployment.

Model: Feydrakin Munitions Anti-Armour ED-75 Sonic Battery
Type: Anti-Vehicle Sonic Battery
Scale: Walker
Skill: Blaster Artillery: EchoDefense
Crew: 2
Cover: 1/4
Fire Rate: 1/3
Cost: Not Available For Sale
Availability: 3, X
Body: 2D+1
Ammo: Unlimited
Fire Control: 1D+2
Range: 25-150/900/1.5 km
Damage: 7D+2
Everything within a 45 degree arc of the  front is hit with a successful
use. Targets within 900 meters of the blast cannot attempt to dodge; targets
901 meters to 1.5 kilometers away may attempt to dodge, though all attempts
are at a -1D penalty.


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