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Section of Site: Characters D6Belongs to Faction: IndependentSubtype: Non-Player CharacterEra: High RepublicCanon: Yes




Name: Kumpa
Homeworld: Yarrum
Species: Aqualish
Gender: Male
Hair color: Dark brown
Eye color: Black
Skin color: Yellow-green
Move: 10

DEXTERITY: 2D+1
            Blaster: 4D+1
            Brawling Parry: 4D
            Dodge: 5D+2
PERCEPTION: 4D
            Bargain: 5D+2
            Command: 5D
            Con: 6D
            Persuasion: 5D+2
            Search: 4D
KNOWLEDGE: 2D+2
            Bureaucracy: 5D+1
            Business: 4D+2
            Languages: 4D+1
            Streetwise: 4D+2
            Value: 5D
STRENGTH: 2D+2
            Brawling: 4D
            Lifting: 3D+2
MECHANICAL: 2D+1
            Communications: 5D
            Repulsorlift Operation: 4D+2
TECHNICAL: 2D
            Computer Programming/Repair: 4D
            Security: 4D+1

Force Sensitive: No
Force Points: 2
Dark Side Points: 0
Character Points: 3

Special Abilities:
        Non Cauterising Blood: Aqualish blood does not cauterise although it does clot normally, this leads to them taking +1 damage from energy weapons as the wound bleed longer than most species.
        Perceptive: Aqualish have preternatural senses, gaining a +1D on all perception checks.

Story Factors:
        Galactic Citizens: Aqualish are seen across the galaxy, and can commonly be found in most trades and environments, from shopkeepers to criminals, where-ever humans are found so are Aqualish.
        Belligerence: Aqualish tend to be pushy and obnoxious, always looking for the opportunity to bully weaker beings. More intelligent Aqualish turn this belligerence into cunning and become manipulators.

Equipment:
            800 Credits, Street Clothes, Comlink, Concealed Blaster Pistol (4D)

Description: Kumpa was an Aqualish male who operated in a settlement on the planet Yarrum during the High Republic Era.


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Stats by FreddyB, Descriptive Text from WookieePedia.
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