Site Stats:

10180 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Lushros Dofine (Neimoidian Ship Captain)

Lushros Dofine (Neimoidian Ship Captain)
SC-X2 (Astromech Droid)

SC-X2 (Astromech Droid)
Pikpik Skiff

Pikpik Skiff
Swokes Swokes

Swokes Swokes

Section of Site: Weapons D6Belongs to Faction: Subtype: WEAPONSEra: ImperialCanon: No




Belecuu AiC-GK "Entrailer" Assault Weapon

In a galaxy dominated by energy weaponry, slugthrowing weapons are generally
considered to be obsolete and outdated. However, some slugthrowing weapons
have been known to be more powerful and offer a greater rate of fire than
many blaster models. The Belecuu AiC-GK automatic assault weapon is one such
slugthrower.

The Belecuu AiC-GK is a highly advanced weapon that was designed nearly
forty years ago and underwent constant refinement over that time to create
a nearly perfect killing weapon.

The Belecuu AiC-GK is made of a light weight alloy and features a folding
stock, a laser sight as well as a retractable vibrobayonet. In actual combat
field tests (mostly by various bounty hunters who were given one of the
weapons for free in return for accurate reports on its performance) the
AiC-GK often times would nearly rip the intended target in half as the super
sonic rounds tore through armor and soft flesh. The utter carnage that the
AiC-GK created quickly earned it the nickname of "entrailer" as it often
times exposed the entrails of its victim.

The weapon has three separate fire modes which include the standard semi-
automatic, burst mode and the full automatic modes. The semi-automatic mode
allows the user to fire one shot per pull of the trigger as fast as he/she
can pull the trigger while the burst mode gives the user greater firepower
by firing a burst of three rounds per pull of the trigger (holding down the
trigger in either of these modes will not allow give the user full automatic
fire). The automatic mode is typically only used in only the most dire
situations that require the user to completely splatter everyone into tiny
bits and pieces.

Belecuu Firearms sells the AiC-GK on a restricted basis to legitimate groups
such as military outfits (planetary militias and the like) as well as the
bounty hunter guilds. The Belecuu advertisement department decided that the
best approach to selling the AiC-GK to these brawn over brain type customers
was a simple and effective slogan, "The Belecuu AiC-GK, when you absolutely,
positively, have to kill each and every sithspawn in the room."

Model: Belecuu Firearms AiC-GK A4 "Entrailer"
Type: .45 caliber automatic assault weapon
Scale: Character
Skill: Firearms: auto-rifle, melee combat: vibrobayonet
Ammo: 80
Cost: 1,785 credits (clips: 50)
Availability: 3, R or X
Range: 3-30/90/600
Damage: 5D+2, 6D+2 (3 round burst), STR+2D (vibrobayonet)
Game Notes: On constant-fire mode the AiC-GK fires a burst of 12 rounds per
            shot. Once a hit is established, all following shots against
            nearby (1 meter) targets are one difficulty lower.
            Ammunition: The AiC-GK uses specialized armor piercing rounds
            that provide a +1D bonus when used against armored targets.
            Folding Stock and Laser Sight: +1D to Firearms when used for one
            round of aiming.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
2
0
9
5
5



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Ryan Matheny, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.