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Section of Site: Equipment D20Belongs to Faction: Subtype: EQUIPMENTEra: ImperialCanon: No




Newk

Newk is a common spacer and swoop gang drug. It is a severe neuro-
stimulant. It gives the user a 'charge' and a low degree of
pleasure. It however also makes the user hyperactive while under
it's effects and acts simialir to anabolic steroids.they become very
jitery and quick to anger. They have irrational behavior and alsh
out violent with surprising speed and strength. Newk is taken from
a special syringe capsule. The user jams the end into a vein then
squeezes the hit out throguh the syringe.

Model: Newk
Type:  Narcotic
Cost: 200 (per dose)
Game Effects:

Adds +1 to Dexterity and Strength for 25 minutes. After the effects
wear off, the user takes 1d4 pts of injury. While under the effects
of the drug they are at -1 to Intelligence and Wisdom.

After each dose roll Will SV vs the number of time the drug has been
used x 2. If the user loses, they become addicted and need a hit
every two days or they go into withdrawl. In the first 3 days of
withdrawl the user suffers severe manic depression as well as nervous
ticks and trembling. Days 4-6 are charchterised by heavy jitters,
uncontrolled shaking and trembling, lots of facial ticks, and violent
tendancies. Days 7-9 involve full out spasms and unchecked violent
pychotic behavior. By day 10 if the patient survives they die a
horrible death as their nervous system overloads.


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