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Section of Site: Equipment D6Belongs to Faction: Subtype: EQUIPMENTEra: ImperialCanon: No




Sapho

Sapho is an energizing liquid extracted from Ecaz plants. Although Sapho
amplifies speculation and extrapolation, it subjects its user to
unpredictable outbursts of emotion or long periods of passivity.
When the effect is over, the user becomes lethargic and lacks the drive
or motivaiton to do anything for a few hours.

Model: Sapho Drug
Type: Conciousness Enhancing Drug
Availability: 3, X
Cost: 250 (per dose)
Game Effects:
For every dose taken the user's Knowledge is icnreased 1D with a maximum bonus of 3D. This
bonus lasts 2D minutes. to acheive this effect though the user msut make a Modertae stamina roll
for each dose he takes, and is at -1d for each dose after the first (so -1d for 2nd does, -2d for
third, -3d for fourth etc) in a single day. If this roll does not succeed the desired effect is not
granted. If a wild die of one is rolled, the user suffers a form of posoning from the Sapho and is
rendered unconcious for 10D minutes or until medical aid is delivered.

While under the efefcts of this drug, the user gains no bnosuses to willpwoer and actualy suffers -1D
for eevry 1d granted to the rest of the Knowledge Attribute by the drug.

After each dose roll 2Dxnumber of times the user has taken the durg versus the user's willpower. If the
user lsoes, they become addicted and cannot go more than three days without a 'fix'.


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