Site Stats:

10180 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
Star Wars Recipes
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Class 546 Cruiser

Class 546 Cruiser
Mirienna (Human Partisan)

Mirienna (Human Partisan)
Mon Calamari Knights Energy lance

Mon Calamari Knights Energy lance
Scourge (Droid Hive Mind)

Scourge (Droid Hive Mind)

Section of Site: StarGate SG1Belongs to Faction: Subtype: CID Special AgentsEra: Canon: No




Name: W.O. Paul Brenner
Army Officer Pointman 6 Scientist 1 Field Analyst 3 (W-3)
Init: +12 (+3 Class, +2 Dex, +3 Specialty, +4 Improved Initiative)
Defense: 18 (+6 Class, +2 Dex)
Speed: 30 ft
WP: 12
VP: 64
Attack: +7 melee, +8 ranged
SQ: Assistance (1/2 time), Cross-class Ability (flawless search), Evidence Analyst (basic, advanced), Eye for Detail, Favor for a Favor 1/session, Generous, Lead 2/session, Learned, Macro-Specialty (+3 to Initiative checks, +3 to damage rolls using ready action), Tactics 1/session, Versatility 8 (Concentration, Gather Information, Hide, Listen, Move Silently, Search, Spot, Surveillance)
SV: Fort +5, Ref +8, Will +10
SZ: M

Abilities: Str: 12, Dex: 14, Con: 12, Int: 16, Wis: 14, Chr: 14

Skills: Bluff +7, Bureaucracy +7, Computers +8, Concentration +12 (19-20), Cryptography +8, Diplomacy +7, Driver +7, First Aid +5, Gather Information +16 (18-20), Hide +8, Knowledge (Criminology) +9 (19-20), Knowledge (Forensics) +11 (19-20), Listen +7 (19-20), Move Silently +8, Search +17 (18-20), Sense Motive +14, Spot +15 (19-20), Surveillance +15 (18-20)

Feats: Alertness, Armor Proficiency (light, medium), Dodging Basics, Improved Initiative, Point Blank Shot, Scholarly, Surge of Speed, Weapon Group Proficiency (handgun, melee, rifle)Attacks
Beretta Model 92FS +8 1d10+1
Unarmed +7 1d3+1


Gear: SG Team Bundle, other bundles as needed (by mission).

Background:
U.S. Army Warrant Officer Paul Brenner was born in Englewood, New Jersey.
He joined as an enlisted soldier.
He served for a few years and was awarded the Bronze Star for Valor, before joining the Army’s Criminal Investigation Division.
CID members perform the military police function within the Army.
He is an extremely skilled investigator and an expert in security and firearms.
He is a highly trained marksman and an expert in all weapons.
Brenner has a cover identity he uses MSgt. Frank White that is well established with history, eyewitnesses and documentation and so is hard to uncover.
As the Army’s primary criminal investigative organization and DoD’s premier investigative organization,  the Army CID Command is responsible for the conduct of criminal investigations in which the Army is, or may be, a party of interest.  Headquartered at Fort Belvoir, Virginia and operating throughout the world, Army CID Special Agents conduct criminal investigations that range from death to fraud, on and off military reservations, and, when appropriate, with local, state and other federal investigative agencies. We support the Army through the deployment, in peace and war, of highly trained Soldier and government service Special Agents and support personnel, the operation of a certified forensic laboratory, a protective services unit, computer crimes specialists, polygraph services, criminal intelligence collection and analysis, and a variety of other services normally associated with law enforcement activities.

Weapons proficiency and qualifications are zero-deficiency programs. All special agents must qualify on a quarterly basis, to standard, in order to ensure their ability to protect and defend soldiers and families. Training on the use of force and stress firing (shoot - don't shoot situations) are also incorporated in agent’s weapons training programs. As always, weapons safety, security, accountability and maintenance are critical enabling tasks and are included throughout all phases of weapons training.

The United States Army Criminal Investigation Command’s mission is the same in both the installation and battlefield environments, however, additional requirements are taken on during battlefield support.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
2
5
9
7



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by K, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.