Actor: Shane
West
DOB:
10/6/1978
Critter Type: Human Spy
Motivation: Enjoy The Adventure
Life Points: 61
Drama Points: 10
Attributes
Strength 5 (1 Level Part of Government Agent Quality)
Dexterity 5 (1 Level Part of Government Agent Quality)
Constitution 4
Intelligence 3
Perception 3
Willpower 4
Dexterity 5 (1 Level Part of Government Agent Quality)
Constitution 4
Intelligence 3
Perception 3
Willpower 4
Qualities
Attractive +2
Fast Reaction Time (2) (Part of Government Agent Quality)
Government Agent (4) (Same as Initiative Commando)
Hard to Kill 5 (3 Levels Part of Government Agent Quality)
Nerves of Steel (3)
Situational Awareness (2)
Fast Reaction Time (2) (Part of Government Agent Quality)
Government Agent (4) (Same as Initiative Commando)
Hard to Kill 5 (3 Levels Part of Government Agent Quality)
Nerves of Steel (3)
Situational Awareness (2)
Drawbacks
Adversary (Various) (4)
Obligation (Total) (Part of Government Agent Quality)
Secret (Government Agent/Spy) (3)
Showoff (2)
Obligation (Total) (Part of Government Agent Quality)
Secret (Government Agent/Spy) (3)
Showoff (2)
Skills
Background on Agent Sawyer
Acrobatics: 7
|
Knowledge: 3
|
Art: 0
|
Kung Fu: 7
|
Computers: 0
|
Languages: 0
|
Crime: 6
|
Mr. Fix-It: 3
|
Doctor: 2
|
Notice: 5
|
Driving: 2
|
Occultism: 3
|
Getting Medieval: 5
|
Science: 2
|
Gun Fu: 9
|
Sports: 2
|
Influence: 3
|
Wild Card: 0
|
Maneuvers | Bonus | Base Damage | Notes |
Dodge |
12 |
None |
Defense Action |
Fast Draw | 14 | None | Gunslingin' Stuff |
Grapple |
13 |
None |
Resisted by Dodge |
Jump Kick |
16 |
39 |
Bash |
Kick | 11 | 26 | Bash |
Parry | 12 | None | Defense Action |
Parry Ranged | 7 | None | Defense Action |
Punch |
12 |
10 |
Bash |
Six-Shooters | 14 | 15 | Bullet |
Spin Kick |
17 |
28 |
Bash |
Stake |
13 |
10 |
Slash/stab |
(Through the Heart) |
10 |
10 |
x5 vs. vamps |
Sweep Kick | 14 | 5 | Bash; Target Prone |
Winchester Rifle |
14 |
18 |
Bullet |
Even as a
young boy growing up in a tiny town in Missouri, Agent Sawyer has always found
himself in a world of trouble.
Agent
Sawyer has spent a majority of his years touring the Mississippi River,
discovering or creating mayhem, solving murders and even finding buried
treasure. A true adventurer, Sawyer is driven purely by thrills, seeking danger
and excitement simply because nothing else will do. Thus, when the American
Government hunted him down, he couldn't turn down their offer to become an
International Spy.
Agent
Sawyer was not actually recruited for the League, working independently for the
American Government. Nevertheless, he brings plenty to the party. Sawyer has
youthful enthusiasm and fool-hardy courage in spades. He's not too bad with a
rifle, either and he's hell with his fists. Taking on this task outside of
America's borders was a duty and honor that Sawyer felt obligated to as an
American Secret Service Agent.
As a
member of America's newly formed Secret Service, Agent Sawyer has the authority
and training to engage in classified missions around the world and execute those
missions with extreme force.
Even on
the distant shores of Europe or the frozen lands of the Antarctic, Sawyer is
never without the Spirit of the West. He has mastered the art of the gun, and is
constantly seeking to improve his aim and lethality.
Though he
may now be an international man of mystery, Sawyer is at heart a rebellious
young American with an unquenchable taste for adventure and an eye focused on
the future. From the days when he rode a homemade raft on the Mississippi
looking for thrills, to his recruitment as top field agent, Sawyer has
been looking for adventure. His independent spirit and hunger for action may be
just the force the League needs to survive against the brand new world of its terrifying
enemy.
Quote: “Who says I'm afraid?”
Roleplaying Agent Sawyer
A young
Southern adventurer and cowboy at heart, Sawyer's Winchester lets him blast
first and ask questions never.