Another day and another episode of Clone Wars 2003, with Chapter 17. And based on this episode we've added the Corellian Engineering Corporation CR-20 troop carrier to the Star Wars D/6 Starships Section of the Site.
Again I'm surprised that I never covered this ship before as it's a very cool looking vessel, and has been detailed well rather than just appearing in the background of a scene.
Well, another week, another episode of Star Wars: The Clone Wars: Season 7, and this week we've got Episode 6: Deal No Deal. And based on this episode I've added Kinash Lock (Twilek Majordomo) to the Star Wars D/6 Characters Section, and Oba Diah to the Star Wars D/6 Planets & Places Section. But I've also gone back and updated Kessel as it was now outdated since we've seen more of the world. And it can also be found in the Star Wars D/6 Planets & Places Section of the Site.
Back tomorrow with the continuing journey through Clone Wars 2003.
Now as we move onto the new episodes of Clone Wars Season 7, we run back into my old rule of not adding a character until the end of their arc in the series. So although Trace and her sister Rafa are quite major characters in this episode, I get a feeling we'll be seeing more of them over the next 3 episodes, so I've not added them to the site yet. I do this as they're like to display additional skills and abilities we've not seen yet (for example, Trace owns a starship, but is she able to pilot it and how skillfully?). Anyway, here we are with today's review of Star Wars: The Clone Wars: Season 7 Episode 5: Gone With a Trace. And based on the subject of this review, we've added Pintu Son-El to the Star Wars D/6 Characters Section, and Tooka (Non-sentient Feline) to the Star Wars D/6 Creatures Section of the Site.
Back to Clone Wars 2003 tomorrow. Freddy
Sticking with Clone Wars 2003 today, with our review of Clone Wars: Chapter 14, and only a single addition to the site, the Arakyd Industries Spelunker Probe Droid which we've added to the Star Wars D/6 Droids Section of the Site.
Back tomorrow with the most recent episode of Season 7 of the modern Clone Wars series, which is actually a totally new episode.
Now I can't believe that I've never stat'ed this one out before, I was absolutely certain that I had back in 2003-2004 when I originally covered the contents of this series, but nope, couldn't find it. Now due to the damage that this vehicle does, and it's unwieldiness, I've made it a Starfighter scale vehicle, so it will do massive damage to ground targets, and be pretty darn resistant to damage itself. If you've any thoughts on a better way of simulating the vehicle and its weapons effect, then let me know.
Back onto Clone Wars 2003 (and it's getting confusing switching back and forth between the new episodes of The Clone Wars, and the older Clone Wars series, and I seriously wish they'd given them different names). But anyway, we've reached Clone Wars: Chapter 11, and because I did a lot of things from this series back in the early 2000's, and the episodes are so focused and short, there's nothing I could find to stat out from that episode today.
So, I dug through the episodes we'd already gone past and I found the Keelkana (non-sentient aquatic riding beast) from back in Clone Wars Chapter 5, the Mounts used by the Mon Calamari Knights which I seemingly missed back then, so that's them added to the Star Wars D/6 Creatures Section of the Site.
Well, another new episode of Clone Wars (this time not the 2003 version), and we've put our review up for Star Wars: The Clone Wars: Season 7 Episode 4: Unfinished Business. And based on this episode we've added Fives (CT-5555), Jesse (CT-5597), & Echo (CT-1409) to the Star Wars D/6 Characters Section, & GH-7 medical droid to the Star Wars D/6 Droids Section of the Site.
It constantly amazes me, when I think I'm being extremely thorough and getting every little character and item done out of the episodes I review, how many turn out to have dropped through the gaps and been missed out completely. I guess this is going to end up being my life's work, going back through old episodes and finding out what I missed.
Anyway, I also put up the next Clone Wars 2003 review, but I'll stat that one tomorrow, see you then.
So today I'm covering my review of Clone Wars: Chapter 10, but I'm going back to a previous episode of the Clone Wars 2003 and adding Fordo (ARC-77 ) to the Star Wars D/6 Characters Section of the Site.
I've done this as the Starfighters from the episode were already added to the site, and while they're not exactly the way I'd do them now, they're similar enough to not bother updating. And the various characters in the episode were so minor that I didn't think them worth bothering with, as they each get around one line of dialogue and barely do anything in the episode at all. However if you feel I should cover them, just let me know.
And we reach Clone Wars: Chapter 9 as we move through the Clone Wars 2003 series, and I get to do an updated version of Durge (GenDai Bounty Hunter) (added to the Star Wars D/6 Characters Section of the Site).
Now when I originally looked back at Durge and found I'd made him with 9D to resist damage I thought that I'd been totally wrong. However, after watching Chapter 9 I can see exactly why I'd done that, since Durge shrugs off the effects of many dozens of blaster hits without any effect. He even emerges from being hit with a Missile with only his armour destroyed. But the 9D to resist damage (6D strength + 3D from being a Gen'Dai) still strikes me as too high, so in this revised version I've dropped him to 7D (6D Strength + 1D from being a Gen'Dai).
I have decided that he still has an extremely high strength, as he is shown grabbing Obi-Wan's speeder bike and using it as a club, so being as strong as the maximum for a Wookiee seems right enough. And the bonus for being a Gen'Dai allows him to shrug off most character scale attacks which looks to be correct enough.
I also went through his skills and amended them, reducing the 7D Dexterity that for some reason I'd given him (seemingly without any reason), and making sure he can use and repair his Jetpack and other skills he displays. But if you spot anything I've missed, let me know.
Â Â Â Â Â Â Â Â So today we're doing the latest episode of Star Wars: The Clone Wars: Season 7, Episode 3: On the Wings of Keeradaks. Because we covered this episode when it was one of the Unfinished Episodes, there's not a whole load to add to the site, but I think we found a pretty interesting one we'd missed. Today we've added the Organic decimator to the Star Wars D/6 Droids Section of the Site.
Â Â Â Â Â Â Â Â Back tomorrow with Clone Wars 2003 content.
After spending so long going through all of the Gladiators from Chapter 6 of the Clone Wars 2003 series, we reach Clone Wars: Chapter 7 and I couldn't really find anything much to create stats for. So today all we've added is the Interlocking Hilt Lightsaber to the Star Wars D/6 Weapons Section of the Site.
Retro RPG: City System for Advanced Dungeons & Dragons
City System is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game. It was written by Jeff Grubb and Ed Greenwood, and published in 1988 by TSR. It includes extensive and detailed maps of the city of Waterdeep, and was intended to serve as a companion to Waterdeep and the North. The sheer expanse of the maps drew praise from Ken Rolston of Dragon magazine, although he criticized their lack of personality and utility.
City System maps the city of Waterdeep in detail on ten large color maps, with another map that shows the city as a whole, and another that plots the interior of Castle Waterdeep. A booklet includes keys to the maps, city encounter tables, information on typical non-player characters, and data on the city's legal code.
The set includes fold-out maps, a booklet of essays, and presents a large city through numerous charts and tables. Ten of the twelve full-color fold-out maps fit together to depict a vast maze of streets, alleys, and rooftops, with over 200 numbered-keyed locations. The floor diagrams shown on the maps for some of the more notable locations are filled with schematic icons for tables, fireplaces, beds, trunks, barrels, lumber, and other standard features.
Today we reach Clone Wars: Chapter 6 as we move through the 2003 version of Clone Wars. And we've added the Sowsquatch to the Star Wars D/6 Creatures Section, the Trogodile to the Star Wars D/6 Species Section, and the Fi-lang to the Star Wars Weapons Section of the Site.
Now, normally I try to do one episode a day, but this episode has 17 different gladiators which I want to cover, so I'll be lingering on this episode for a few days as I work my way through them all.
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