Well normally in the sequence of things I should be posting a review of the next episode of Droids. But I'm afraid I don't have time today, so that will happen tomorrow. So instead, here's my review of the next episode of The Mandalorian: Chapter 4: Sanctuary. And the TLDR; spoiler free review is, wow that was amazing, perhaps the best episode yet, and The Child is just so darn cute.
Still trying to keep these updates as small as possible as I'm fairly limited for time a the moment, but there's just so much in each episode of Droids which isn't seen anywhere else in the Star Wars universe. Anyway, a smaller group of additions today based on the subject of yesterdays review of, Droids: Season 1 Episode 12: Across the Roon Sea. Today we've added Oggem (Old Ogger) Baobab & Lin-D to the Star Wars D/6 Characters Section, Roon Cloudcraft to the Star Wars D/6 Starships Section, and the Roon Clipper & Roon Drone Fighter to the Star Wars D/6 Vehicles Section of the Site.
Welcome to this episode of RPGGamer Top 5s, and this time we're going to do the top 5 RPG's on the X-Box 360.
The Xbox 360 is a home video game console developed by Microsoft and competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo.
The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime.
Several peripherals were released, including wireless controllers, expanded hard drive storage, and the Kinect motion sensing camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.
The earliest versions of the console suffered from a high failure rate, indicated by the so-called "Red Ring of Death", necessitating an extension of the device's warranty period. Microsoft released two redesigned models of the console: the Xbox 360 S in 2010, and the Xbox 360 E in 2013. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide, making it the sixth-highest-selling home video game console in history, and the highest-selling console made by an American company.
The XBox 360 was built around a 3.2 Ghz PowerPC tri-core Xenon processor, which was designed using a slightly modified version of the Playstation 3's Cell Processor architecture, with 512mb of GDDR3 Ram clocked at 700mhz, and graphics provided through a 500mhz ATI/AMD Xenos chip, displaying graphics up to 1080p high definition at 1920x1080 resolution.
The Xbox 360's successor, the Xbox One, was released on November 22, 2013. On April 20, 2016, Microsoft announced that it would end the production of new Xbox 360 hardware.
Star Wars Resistance: Season 2 Episode 8: Rendezvous Point
Another week, another review of Resistance, although we can't be far from the midseason break. So this week we've got, Star Wars Resistance: Season 2 Episode 8: Rendezvous Point and my TLDR; review is that this one is really good, managing to do something I personally never thought that Resistance would manage to do, although perhaps the fact that the episode is so good when it almost entirely focuses on a character not normally in the main cast, is a sign of how bad the cast of the series is {I mean the characters, not the voice actors}.
I tried to cut down the amount of updates today, as I didn't want to spend as much time working on them as in recent days, but ended with with a load again, all based on the subject of yesterdays review, Droids: Season 1 Episode 10: Tail of the Roon Comets. Today we've added Kobok to the Star Wars D/6 Species Section, Krox & Noop Yeldarb to the Star Wars D/6 Characters Section, Mupple to the Star Wars D/6 Creatures Section, Archivist droid to the Star Wars D/6 Droids Section, Caravel, New Umboo Lightstation & Umboo lightstation to the Star Wars D/6 Starships Section, & Manda to the Star Wars D/6 Planets Section of the Site.
The Dungeons & Dragons 3rd Edition Player's Handbook contains all the rules you need to create characters and begin adventuring with the world's most popular role-playing game. Newcomers to the game will appreciate this book's clear explanations, effective examples, pleasing layout, elegant rules, and brilliant art. It's never been easier to create and role-play a heroic human ranger, cunning elf wizard, or any other fantasy character from the game's 7 races and 11 classes.
Old-school players will likewise be pleased, as the outdated AD&D rules system has been given a thorough overhaul. Gone are almost all the old restrictions on race and alignment. Halfling sorcerers, half-orc paladins, dwarf barbarians and gnome monks are now possible. THACO, negative armour class, funky saving throws, inflated ability scores, heat-based infravision and just about every other needlessly complex rule has been reworked into a faster, more consistent and fun system. Players can choose unique special abilities for their characters as they gain levels, which means that even two fighters of the same race and class can have very different abilities. The end result of all these changes is a dynamic game with more customised characters.
Almost every page has some form of new artwork, and the art almost always serves to explain a concept or illustrate a point. The book is filled with example montages that help to show the difference between human, half-elf and elf, or relative size differences between creatures or what the various levels of cover and concealment look like. These illustrations make the rules much more clear. The style of the artwork is consistent throughout the book and is a definite departure from older editions of AD&D. Instead of the classic medieval artwork of Larry Elmore, the new book has the spiky, leathery, Mad Max-meets-Renaissance look of the Magic: The Gathering card game.
The illustrative changes may be too radical a departure from AD&D tradition for some, but the other modifications are definite improvements. The rules are fast and clear, and the characters--including the new sorcerer class and the return of the monk, barbarian and half-orc--are fabulous. If you're new to the D&D game, then this rule book is the perfect introduction. And if you're an old-school gamer who's played D&D since its inception, then welcome to then new era. You won't want to go back.
And we've got a new episode of The Mandalorian reviewed, The Mandalorian: Chapter 3: The Sin, and the quality remains high. Our TLDR; review, is that while it's a bit slower than the previous episodes, this one does do a bunch of world building, presumably for the rest of the season, and does have some spectacular action in it, so is definitely a must see if you like Star Wars.
Welcome to this episode of RPGGamer Top 5s, and this time we're going to do the top 5 RPG's on the Gameboy Advance.
The Game Boy Advance (commonly abbreviated as GBA) is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in 2001 and was part of the sixth generation of video game consoles. The original model did not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlit screen, the Game Boy Advance SP, in 2003. Another redesign, the Game Boy Micro, was released in 2005.
Contrary to the previous Game Boy models, which were all following the "portrait" form factor of the original Game Boy (designed by Gunpei Yokoi), the Game Boy Advance was designed in a "landscape" form factor, putting the buttons to the sides of the device instead of below the screen.
The system was based around a 16.8 MHz 32-bit ARM7TDMI with embedded memory, with a 8.4 or 4.2 MHz Sharp LR35902 (8080-derived)
coprocessor for Game Boy backward compatibility. The system had 32 kilobyte + 96 kilobyte VRAM (internal to the CPU), 256 kilobyte DRAM (outside the CPU) and had a display of 240 × 160 pixels (3:2 aspect ratio).
When playing Game Boy or Game Boy Color games on the Game Boy Advance, the L and R buttons can be used to toggle between a stretched widescreen format (240×144) and the original screen ratio of the Game Boy (160×144). Game Boy games can be played using the same selectable color palettes as on the Game Boy Color.
Star Wars Resistance: Season 2 Episode 7: The Relic Raiders
Well after all the excitement of The Mandalorian last week, we've still got another ongoing Star Wars series, and we review the latest episode, Star Wars Resistance: Season 2 Episode 7: The Relic Raiders. The TLDR; review is, it's not very good, it's kind of back to the first season, and Kaz is behaving like a useless fool once again. Which is kind of sad given the progress which had been made this season, and especially sad given the hype I heard before seeing this episode about how good it was, and it wasn't.
The Dungeons & Dragons 3rd Edition Player's Handbook contains all the rules you need to create characters and begin adventuring with the world's most popular role-playing game. Newcomers to the game will appreciate this book's clear explanations, effective examples, pleasing layout, elegant rules, and brilliant art. It's never been easier to create and role-play a heroic human ranger, cunning elf wizard, or any other fantasy character from the game's 7 races and 11 classes.
Old-school players will likewise be pleased, as the outdated AD&D rules system has been given a thorough overhaul. Gone are almost all the old restrictions on race and alignment. Halfling sorcerers, half-orc paladins, dwarf barbarians and gnome monks are now possible. THACO, negative armour class, funky saving throws, inflated ability scores, heat-based infravision and just about every other needlessly complex rule has been reworked into a faster, more consistent and fun system. Players can choose unique special abilities for their characters as they gain levels, which means that even two fighters of the same race and class can have very different abilities. The end result of all these changes is a dynamic game with more customised characters.
Almost every page has some form of new artwork, and the art almost always serves to explain a concept or illustrate a point. The book is filled with example montages that help to show the difference between human, half-elf and elf, or relative size differences between creatures or what the various levels of cover and concealment look like. These illustrations make the rules much more clear. The style of the artwork is consistent throughout the book and is a definite departure from older editions of AD&D. Instead of the classic medieval artwork of Larry Elmore, the new book has the spiky, leathery, Mad Max-meets-Renaissance look of the Magic: The Gathering card game.
The illustrative changes may be too radical a departure from AD&D tradition for some, but the other modifications are definite improvements. The rules are fast and clear, and the characters--including the new sorcerer class and the return of the monk, barbarian and half-orc--are fabulous. If you're new to the D&D game, then this rule book is the perfect introduction. And if you're an old-school gamer who's played D&D since its inception, then welcome to then new era.
Well the second episode of The Mandalorian is out, and we've dumped our review here, The Mandalorian: Chapter 2: The Child. Our non-spoilerish TLDR; review . . . it's another really watchable episode which feels like old school Star Wars, although it's a bit short.
Welcome to this episode of RPGGamer Top 5s, and this time we're going to do the top 5 RPG's on the Playstation 2.
The PlayStation 2 also called the PS2 is a home video game console developed and marketed by Sony Interactive Entertainment. It was first released in the year 2000, and is the successor to the original PlayStation, as well as the second installment in the PlayStation console line-up. As a sixth-generation console, the PS2 competed with Sega's Dreamcast, Nintendo's GameCube, and Microsoft's original Xbox.
Well, a new Star Wars Series, and we've put up our review of The Mandalorian: Chapter 1. Obviously if you don't want it spoiled, then don't read our review as we go over the entire plot of the episode, but the TLDR; review is, Wow, that was pretty darn amazing, it's definitely Star Wars, and good Star Wars at that. It's closest to Rogue One in tone, and there's loads of new stuff to enjoy all while keeping it tonally right for the franchise. I'd definitely recommend it.
Another week, another episode of Resistance to be reviewed, this week it's, Star Wars Resistance: Season 2 Episode 6: From Beneath. The TLDR review is, it's definitely treading water until new ground is revealed on the launch of Rise of Skywalker, but it passes the time inoffensively never-the-less.
This booklet was intended to help you preserve the best of your old AD&D 2nd Edition campaign as you adapted to the new rules of Wizards of the Coasts Dungeons & Dragons 3rd Edition.
This was a free promotional product provided by Wizards of the Coast prior to the release of Dungeons & Dragons 3rd Edition.
Welcome to this episode of RPGGamer Top 5s, and this time we're going to do the top 5 MMORPG's of all time.
MMORPGs or Massively multiplayer online role-playing games are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.
As in all role-playing games or RPGs, the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game.
Star Wars: Droids: The Adventures of R2-D2 and C-3PO
Well after spending 11 months working my way through the Marvel Star Wars collection, I have to admit that I wasn't really looking forwards to taking on anything as major a commitment straight away, especially as the main request for what I should do next was the Tales of the Jedi and Knights of the Old Republic, Dark Horse comic collections.
So, I've decided to have a go at something which isn't as long a run, so finding them on Youtube, I've decided to review and stat the Star Wars: Droids: The Adventures of R2-D2 and C-3PO animated series from 1985. So here's the first review, Droids: Season 1 Episode 1: The White Witch, and we've added a bunch of stats from it.
Today we've added Kea Moll (Rebel Agent), Thall Joben (Speeder Racer) & Jord Dusat (Speeder Racer) to the Star Wars D/6 Characters Section, Fromm Tower Droid & Fromm Droid Cruiser to the Star Wars D/6 Vehicles Section, and Ingo to the Star Wars D/6 Planets & Places Section of the Site.
Well another week and another episode of Resistance, Star Wars Resistance: Season 2 Episode 5: The Engineer. My TLDR; non-spoiler review is, it's pretty good, a nice little mystery episode, a kind of whodunnit, which I really enjoyed.
Also, I really should be resuming my reviews and stat days as I've taken a week now since the end of the Marvel Comics series. However, I don't really feel ready to move on yet, so I'm going to take a few days more off. But, to draw a line which I won't let myself go past, I will definitely resume reviews and stat days by the launch of the Mandalorian series (in around a weeks time), but I may be back before then, we shall see.
Retro RPG: Advanced Dungeons & Dragons 2nd Edition Complete Fighters Handbook Complete Book of Elves
Who says fighters are the poor cousins of the AD&D game? No one will say it aloud after reading the Complete Fighter's Handbook: 128 pages of mind-expanding advice on how to make your fighter the leanest, meanest threshing machine for leagues around.
New weapons, new proficiencies, new fighting styles, and fighter "kits" make this optional AD&D accessory a useful item for players and DMs.
The Complete Fighter's Handbook is also the book that first introduces kits in D&D. Somewhat maligned by the end of 2nd edition AD&D due to uneven standards of game balance across different titles, kits were nonetheless a godsend at the time they first appeared. They allow players to clearly and dramatically differentiate their fighter characters. Sick of playing a 2nd edition vanilla fighter with few choices? This is the book for you.
The glorious world of elvenkind shines from these pages!
Detailed in this tome are their societies, rituals, and myths - and their physiology and psychology. Descriptions of every kind of elf abound. Rounding out this information are 11 new kits; new optional rules and suggestions for running elven campaigns; and special elven equipment, spells, and magical items.
Forget what you thought you knew about elves - The Complete Book of Elves sheds new light on this mysterious race!
It's in the third chapter, "Physical Attributes," where power inflation starts to appear. McComb gives elves the ability to empathically share their feelings in exchange for combat bonuses, gives them resistance to heat and cold, suggests that they are largely resistant to diseases, and provides them with the ability to "manifest." Best described as the ability to suddenly loom large and become imposing, manifestation admittedly has little game mechanical impact outside of roleplaying.
How to Start a Star Wars RPG Game! {featuring The Evil DM}
Starting running your own Star Wars RPG Game or Campaign can be daunting, and I've made videos about planning it out. But this time I wanted to talk about my real world experience of starting a new campaign where I didn't follow my own rules.
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